When the creator of a virtual reality called the OASIS dies, he makes a posthumous challenge to all OASIS users to find his Easter Egg, which will give the finder his fortune and control of ... Read allWhen the creator of a virtual reality called the OASIS dies, he makes a posthumous challenge to all OASIS users to find his Easter Egg, which will give the finder his fortune and control of his world.When the creator of a virtual reality called the OASIS dies, he makes a posthumous challenge to all OASIS users to find his Easter Egg, which will give the finder his fortune and control of his world.
- Nominated for 1 Oscar
- 11 wins & 57 nominations total
Summary
Reviewers say 'Ready Player One' is visually stunning with impressive effects and nostalgic pop culture references, yet criticized for diverging from the novel and lacking depth. The film entertains with its homage to classics but is faulted for a weak storyline and underdeveloped characters. Performances by Mark Rylance and Ben Mendelsohn are praised, though the lead roles are seen as lacking. Overall, it offers a fun yet shallow experience, making it a mixed bag for audiences.
Featured reviews
I honestly didn't think that Spielberg had another crowd-pleasing actioner left in him. For the last decade or so his focus has been on more realistic period dramas and character pieces. His attempts at grand action spectacle (the underrated Tintin aside) were underwhelming. But who knew he had this left in him?
This film is an absolute blast. It seamlessly combines reality and animation into one big, exciting adventure. I'm still not completely sure how it pulled it off. I was absolutely amazed at how seamlessly the film merged animation with reality (I'd say only perhaps 1/3 of the film takes place in the "real" world) and gave the obviously digital environments emotional and kinetic weight. That's a very hard balance to pull off and this movie doesn't even raise a sweat. In fact, some of the best scenes revolve around the absurd mix of online and real existence. Pretty much every scene in Sorrento's soulless corporate HQ is a riot because of the seriousness with which they take their involvement in this silly online world, made even more ridiculous by the motions they all make in their VR suits as they react to unseen perils like well-dressed mimes.
I have no doubt that this film will receive a lot of flak for its reliance on pop culture artifacts. And there's some truth to the criticism. The best scene in the movie is when one of the characters waits in an almost meditative trance during the fight scene until he cries out "form of a gundam" in Japanese and awesomeness ensues. Would this scene work as well if it hadn't been a recognizable brand? No question it wouldn't. And that goes for an infinite array of references, from the Iron Giant to the Delorean to an absolutely perfect Overlook Hotel to Chucky ("Oh God, it's f*%@ing Chucky" has got to be the second greatest line in the movie).
But to say that this is nothing but leaching off others' success is unfair. The references are there for a reason. This is a Geek movie, and for geeks this sort of referencing is how they approach the universe. It'd seem odd if there were no open pop culture references in a free-for-all online world. More to the point, the film has a lot to say about online culture and the isolating effect it has on people. The film isn't all pretty colors and film references, it deals with issues like how real the connections we form online actually are, the ever-decreasing distance between fantasy and reality, the importance of community involvement, and all sorts of identity issues that arise when we can hide behind avatars. Not that I'd call the film overly deep or anything, but it's certainly more than just a collection of pop culture references thrown together with minimal plot.
The characters are all good fun. Parzival and his mate Aech are just like a lot of friends I know online, although Parzival's shallowness gives him a good obstacle to overcome. Art3mis is a bit more driven and has goals that take her further than just being the best at a video game. Parzival has a major cyber-crush on her, which is something of a problem. Daito and Shoto are somewhat more distant online rivals. All of them have great moments, but most come after their true selves get revealed around 2/3 of the way through the film. Some of them are very surprising (don't look at the cast list) and they are all funny together. Krennic's director Sorrento is a great villain. He's so full of himself and contemptuous that his appearance in-game as a muscular brute in a business suit dealing with mystical things he cares nothing about is a blast. And when he's cornered he can be hilariously practical. His online minion i-R0k is also priceless, the sort of super badass dude living in his mom's basement that you can only find in video games. Mark Rylance steals every scene he's in as the vaguely Wozniakian creator of the game. He's a rather sad figure, one who could never handle reality with such aplomb as he does the world he designed. I was surprsed to see Simon Pegg as his co-founder, a somewhat wasted role but nicel different from his more usual fare.
And I really really didn't think Spielberg could pull this off. It's hard to write a love letter to your favorite films when you're the creator rather than consumer. I'd have been more comfortable with some younger director who grew up on these films. I mean, his works aside I can't recall Spielberg ever displaying much interest in video games or Japanese pop culture (post-Kurosawa at least). Yet this film depends on its immense love of such elements. Perhaps a lot of it comes from the screenplay by the novel's author and Kal Penn, two people eminently qualified to pull this off. But it could never have succeeded without the passion of the maestro himself, and succeed it does. I went in with low expectations and had an absolute blast. But more importantly: I understood that reference.
This film is an absolute blast. It seamlessly combines reality and animation into one big, exciting adventure. I'm still not completely sure how it pulled it off. I was absolutely amazed at how seamlessly the film merged animation with reality (I'd say only perhaps 1/3 of the film takes place in the "real" world) and gave the obviously digital environments emotional and kinetic weight. That's a very hard balance to pull off and this movie doesn't even raise a sweat. In fact, some of the best scenes revolve around the absurd mix of online and real existence. Pretty much every scene in Sorrento's soulless corporate HQ is a riot because of the seriousness with which they take their involvement in this silly online world, made even more ridiculous by the motions they all make in their VR suits as they react to unseen perils like well-dressed mimes.
I have no doubt that this film will receive a lot of flak for its reliance on pop culture artifacts. And there's some truth to the criticism. The best scene in the movie is when one of the characters waits in an almost meditative trance during the fight scene until he cries out "form of a gundam" in Japanese and awesomeness ensues. Would this scene work as well if it hadn't been a recognizable brand? No question it wouldn't. And that goes for an infinite array of references, from the Iron Giant to the Delorean to an absolutely perfect Overlook Hotel to Chucky ("Oh God, it's f*%@ing Chucky" has got to be the second greatest line in the movie).
But to say that this is nothing but leaching off others' success is unfair. The references are there for a reason. This is a Geek movie, and for geeks this sort of referencing is how they approach the universe. It'd seem odd if there were no open pop culture references in a free-for-all online world. More to the point, the film has a lot to say about online culture and the isolating effect it has on people. The film isn't all pretty colors and film references, it deals with issues like how real the connections we form online actually are, the ever-decreasing distance between fantasy and reality, the importance of community involvement, and all sorts of identity issues that arise when we can hide behind avatars. Not that I'd call the film overly deep or anything, but it's certainly more than just a collection of pop culture references thrown together with minimal plot.
The characters are all good fun. Parzival and his mate Aech are just like a lot of friends I know online, although Parzival's shallowness gives him a good obstacle to overcome. Art3mis is a bit more driven and has goals that take her further than just being the best at a video game. Parzival has a major cyber-crush on her, which is something of a problem. Daito and Shoto are somewhat more distant online rivals. All of them have great moments, but most come after their true selves get revealed around 2/3 of the way through the film. Some of them are very surprising (don't look at the cast list) and they are all funny together. Krennic's director Sorrento is a great villain. He's so full of himself and contemptuous that his appearance in-game as a muscular brute in a business suit dealing with mystical things he cares nothing about is a blast. And when he's cornered he can be hilariously practical. His online minion i-R0k is also priceless, the sort of super badass dude living in his mom's basement that you can only find in video games. Mark Rylance steals every scene he's in as the vaguely Wozniakian creator of the game. He's a rather sad figure, one who could never handle reality with such aplomb as he does the world he designed. I was surprsed to see Simon Pegg as his co-founder, a somewhat wasted role but nicel different from his more usual fare.
And I really really didn't think Spielberg could pull this off. It's hard to write a love letter to your favorite films when you're the creator rather than consumer. I'd have been more comfortable with some younger director who grew up on these films. I mean, his works aside I can't recall Spielberg ever displaying much interest in video games or Japanese pop culture (post-Kurosawa at least). Yet this film depends on its immense love of such elements. Perhaps a lot of it comes from the screenplay by the novel's author and Kal Penn, two people eminently qualified to pull this off. But it could never have succeeded without the passion of the maestro himself, and succeed it does. I went in with low expectations and had an absolute blast. But more importantly: I understood that reference.
Pretty good movie visually and even though the changes from the book are obvious but they don't spoil it. They are changes that have to be made so it translates well on to screen.
The comedy in the film is charming and not over the top. It fits in well with the film.
The visuals are awesome. There are so many Easter eggs and references from pop culture it's unbelievable that they managed to add so many. It'll take a long time to spot them all.
Overall I'd say this film is definitely worth a watch.
The comedy in the film is charming and not over the top. It fits in well with the film.
The visuals are awesome. There are so many Easter eggs and references from pop culture it's unbelievable that they managed to add so many. It'll take a long time to spot them all.
Overall I'd say this film is definitely worth a watch.
Ernest Cline's fast-moving novel was a treasure trove for pop-culture junkies, but the endless references work better on the screen.
The year is 2045; the place is Columbus, Ohio. Our hero, Wade Watts, fills in the details while climbing past his grungy homes of his town, "the stacks," where trailer parks are piled on top of each other sky-high. Things are so miserable in Wade's world, everyone escapes to play in an immersive virtual reality game known as the Oasis. Its founder, James Halliday is worshipped like a god until his death some years before. However, before he left the mortal world, the creator left behind a series of games that would reward the winner with the prize of the keys to his virtual kingdom.
The book was a fast paced adventure that took its time to geek out on all of the 80's pop culture references but the film doesn't do that. . Spielberg doesn't have Wade (the titular character) talk audiences through it, and he doesn't spell out the references, he just quickly stamps down the Delorean in the middle of a action sequence and then continues onward. Fans can pause it frame by frame and analyse it thoroughly looking for the flux capacitor on the dashboard, checking the plates, and scanning for extra bonus material. Even to people who've never seen the Back to the Future movies and aren't vibing on the connection, the car doesn't need explaining. It's just a sleek piece of visual energy, one breathless element among dozens of others. That's why the movie works better than the books in terms of visual style and nostalgia.
The thin plot and the not so well done shallow characters make the film to be just a pop culture reference filled visual treat. Several plot holes( If movement is required to move an avatar in the game, how do people play in the Oasis while standing in their living rooms?) and a non-existent character arc makes it a fun, but a tangible watch. They're all already heroes, the big bad is evil from start to finish.
The story's breakneck speed, it's never ending references, make it a fun, exciting watch.
The year is 2045; the place is Columbus, Ohio. Our hero, Wade Watts, fills in the details while climbing past his grungy homes of his town, "the stacks," where trailer parks are piled on top of each other sky-high. Things are so miserable in Wade's world, everyone escapes to play in an immersive virtual reality game known as the Oasis. Its founder, James Halliday is worshipped like a god until his death some years before. However, before he left the mortal world, the creator left behind a series of games that would reward the winner with the prize of the keys to his virtual kingdom.
The book was a fast paced adventure that took its time to geek out on all of the 80's pop culture references but the film doesn't do that. . Spielberg doesn't have Wade (the titular character) talk audiences through it, and he doesn't spell out the references, he just quickly stamps down the Delorean in the middle of a action sequence and then continues onward. Fans can pause it frame by frame and analyse it thoroughly looking for the flux capacitor on the dashboard, checking the plates, and scanning for extra bonus material. Even to people who've never seen the Back to the Future movies and aren't vibing on the connection, the car doesn't need explaining. It's just a sleek piece of visual energy, one breathless element among dozens of others. That's why the movie works better than the books in terms of visual style and nostalgia.
The thin plot and the not so well done shallow characters make the film to be just a pop culture reference filled visual treat. Several plot holes( If movement is required to move an avatar in the game, how do people play in the Oasis while standing in their living rooms?) and a non-existent character arc makes it a fun, but a tangible watch. They're all already heroes, the big bad is evil from start to finish.
The story's breakneck speed, it's never ending references, make it a fun, exciting watch.
There seem to be two camps as far as Ready Player One is concerned, those who have read the books (Who tend to dislike the movie) and those who haven't (Who tend to like the movie). I'm in the latter group and am very thankful for this.
When the trailer came out I was unimpressed and didn't get onboard with the hype at all, yes I was impressed with all the pop culture references and characters but I figured it would be all flash and no substance.
Thankfully I couldn't have been anymore wrong, Read Player One has plenty of substance, emotion and charm and I thoroughly enjoyed every minute of it.
Set in a near dystopian world where people use a virtual reality world called the Oasis to escape their lives it tells the story of one player and his efforts participating in a competition that with decide the fate of the entire universe (Oasis).
The plot if fantastic and very well handled, the movie looks like a billion dollars, the cast did a decent enough job and the pop culture references though thick and fast didn't overwhelm the movie like I feared they would.
From Overwatchs Tracer, Streetfighters Chun-Li & Ryu, Teenage Mutant Ninja Turtles, Iron Giant, Chucky, Freddy Kreuger, Mortal Kombats Goro, Gundam, Mech-Godzilla, King Kong, and countless more I being a big ol'nerd really appreciated this. Combined with the incredible mostly 80's soundtrack it's a sight to behold.
The movie wrapped up nicely and went in directions I didn't expect, I'm suitably impressed and would love to see more.
If it's very different than the book I understand peoples anger, for me however this was fantastic.
The Good:
Looks amazing
Solid plot and delivery
Pop culture references are charming
The Bad:
Honestly nothing springs to mind
Things I Learnt From This Movie:
I'm still not impressed with Gundam
People CAN swear in Spielberg movies
Old Simon Pegg looks like a tall hobbit
Artemis is the offspring of an elf and a porcupine
When the trailer came out I was unimpressed and didn't get onboard with the hype at all, yes I was impressed with all the pop culture references and characters but I figured it would be all flash and no substance.
Thankfully I couldn't have been anymore wrong, Read Player One has plenty of substance, emotion and charm and I thoroughly enjoyed every minute of it.
Set in a near dystopian world where people use a virtual reality world called the Oasis to escape their lives it tells the story of one player and his efforts participating in a competition that with decide the fate of the entire universe (Oasis).
The plot if fantastic and very well handled, the movie looks like a billion dollars, the cast did a decent enough job and the pop culture references though thick and fast didn't overwhelm the movie like I feared they would.
From Overwatchs Tracer, Streetfighters Chun-Li & Ryu, Teenage Mutant Ninja Turtles, Iron Giant, Chucky, Freddy Kreuger, Mortal Kombats Goro, Gundam, Mech-Godzilla, King Kong, and countless more I being a big ol'nerd really appreciated this. Combined with the incredible mostly 80's soundtrack it's a sight to behold.
The movie wrapped up nicely and went in directions I didn't expect, I'm suitably impressed and would love to see more.
If it's very different than the book I understand peoples anger, for me however this was fantastic.
The Good:
Looks amazing
Solid plot and delivery
Pop culture references are charming
The Bad:
Honestly nothing springs to mind
Things I Learnt From This Movie:
I'm still not impressed with Gundam
People CAN swear in Spielberg movies
Old Simon Pegg looks like a tall hobbit
Artemis is the offspring of an elf and a porcupine
Keys hidden in a VR game world unlock the fortune of the inventor of the OASIS and control over it, so a group of kids must stop a shady Corporation getting the prize.
Like ET crossed with Willy Wonka, Ready Player One is Spielberg back to classic Spielberg - the kids are fighting off the big bad business boss while trying to win the grand prize of a tech giant's fortune and control of the OASIS, a virtual reality world used by most of the planet's population to escape the horrors of their everyday lives. The tech giant in question is the socially awkward but big dreaming James Halliday expertly played by Mark Rylance in a Brian May wig (originally Spielberg wanted Gene Wilder to play the role before his untimely death in 2016) who lived pop culture references and so made all the challenges (all different to the ones in the 2011 book by Ernest Cline) based around his obsession with 1970s & 80s pop culture.
Characters including the Iron Giant, Harley Quinn, MechaGozilla, Chucky, Lara Croft and King Kong all make an appearance alongside references from games like Overwatch, Pitfall, Mortal Kombat, Joust, Street Fighter II, Bioshock, Battle Toads and Mass Effect and more than enough film nods like Back to the Future, Alien, Saturday Night Fever, Robocop, Monty Python & the Holy Grail, Jurassic Park, Beetlejuice, Terminator 2, Mad Max and Willy Wonka & the Chocolate Factory. The amazing thing is that the constant search for these on-screen glimpses doesn't distract at all from the story and, in typical Spielberg fashion, the action and narrative are married perfectly with one never overshadowing the other.
There are a vast number of audience-made lists out there on forums documenting as many references as they can and there always seems to be one they've missed. It never ends. From the big ones (like an entire sequence set in a particular film which was completely missing from the trailer, so you'll get no spoilers here) to the little ones (like a briefly-mentioned artefact that turns time back by 60 seconds called the Zemeckis Cube, so named after the Back to the Future director), they flash by for you to either catch and enjoy or miss and never know that that was Freddy Krueger being punched in the balls by Duke Nukem.
Best Quote: "I mean ... it's nothing less than a war for control of the future."
Like ET crossed with Willy Wonka, Ready Player One is Spielberg back to classic Spielberg - the kids are fighting off the big bad business boss while trying to win the grand prize of a tech giant's fortune and control of the OASIS, a virtual reality world used by most of the planet's population to escape the horrors of their everyday lives. The tech giant in question is the socially awkward but big dreaming James Halliday expertly played by Mark Rylance in a Brian May wig (originally Spielberg wanted Gene Wilder to play the role before his untimely death in 2016) who lived pop culture references and so made all the challenges (all different to the ones in the 2011 book by Ernest Cline) based around his obsession with 1970s & 80s pop culture.
Characters including the Iron Giant, Harley Quinn, MechaGozilla, Chucky, Lara Croft and King Kong all make an appearance alongside references from games like Overwatch, Pitfall, Mortal Kombat, Joust, Street Fighter II, Bioshock, Battle Toads and Mass Effect and more than enough film nods like Back to the Future, Alien, Saturday Night Fever, Robocop, Monty Python & the Holy Grail, Jurassic Park, Beetlejuice, Terminator 2, Mad Max and Willy Wonka & the Chocolate Factory. The amazing thing is that the constant search for these on-screen glimpses doesn't distract at all from the story and, in typical Spielberg fashion, the action and narrative are married perfectly with one never overshadowing the other.
There are a vast number of audience-made lists out there on forums documenting as many references as they can and there always seems to be one they've missed. It never ends. From the big ones (like an entire sequence set in a particular film which was completely missing from the trailer, so you'll get no spoilers here) to the little ones (like a briefly-mentioned artefact that turns time back by 60 seconds called the Zemeckis Cube, so named after the Back to the Future director), they flash by for you to either catch and enjoy or miss and never know that that was Freddy Krueger being punched in the balls by Duke Nukem.
Best Quote: "I mean ... it's nothing less than a war for control of the future."
Storyline
Did you know
- TriviaIn an interview, Steven Spielberg said this was the third most difficult movie he has made in his career, behind Jaws (1975) and Saving Private Ryan (1998).
- GoofsParzival doesn't count to 3 before throwing the Holy Hand Grenade, as depicted in Monty Python and the Holy Grail (1975). In that film, King Arthur counts "One, two, five," is corrected, and shouts "Three!" before throwing the grenade. However, these instructions are never specified in the Oasis so there is no particular reason to expect them to match the Monty Python version.
- Crazy creditsThe title doesn't appear till about 10 minutes into the movie
- ConnectionsFeatured in Kain's Quest: The Terminator (2017)
- SoundtracksJump
Written by David Lee Roth, Edward Van Halen and Alex Van Halen
Performed by Van Halen
Courtesy of Warner Bros. Records Inc.
By arrangement with Warner Music Group Film & TV Licensing
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Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- Ready Player One: comienza el juego
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $175,000,000 (estimated)
- Gross US & Canada
- $137,715,350
- Opening weekend US & Canada
- $41,764,050
- Apr 1, 2018
- Gross worldwide
- $607,874,422
- Runtime2 hours 20 minutes
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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