The Making of Lara Croft: Tomb Raider – An Oral History

Luke Owen interviews the people behind 2001’s Lara Croft: Tomb Raider

These interviews are taken from Lights, Camera, Game Over!: How Video Game Movies Get Made – available now from all good book sellers.

By the end of the 1990s, the idea of turning a video game into a movie wasn’t high on the list of priorities for Hollywood studios. The failures of Super Mario Bros. and Double Dragon vastly outweighed the box office (though not critical) successes of Street Fighter and Mortal Kombat. However in 1996 a video game character graced TV screens around the world and quickly became a pop culture icon. Her name was Lara Croft and her game, Tomb Raider, was a smash-hit on PC, PlayStation and Saturn, and her sequel, Tomb Raider II, made her a household name. “While there had always been adventure games before Tomb Raider, we had just gotten into an age

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