Video Game Review – Tom Clancy’s The Division 2

Shaun Munro reviews Tom Clancy’s The Division 2…

The “looter shooter” genre is one tailor-made to invite derision from press and players alike, if only for its stereotypical reliance on rote repetition in the pursuit of Shiny Things, while putting basic facets of gaming narrative – that is, story and character – to the back-burner.

And though Tom Clancy’s The Division 2 isn’t really an exception in the latter department – taking a much-criticised “apolitical” approach in a game that still occasionally feels like an NRA advert – it does what so few of its genre brethren haven’t; it minimises the grind and puts unprecedented paid to rich, compelling side content.

The original The Division landed roughly three years ago to solid acclaim, though there was justifiable push-back against its excessively bullet-spongey enemies and a lacklustre endgame at launch. By all accounts Ubisoft and Massive Entertainment worked hard to make up for

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