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5 Reasons Why The Tomb Raider (2018) Is The Perfect Adaptation (& 5 Why It's Still The Angelina Jolie Movies)

The Tomb Raider franchise has been revered as one of the most popular video game franchises of recent decades, beginning with Tomb Raider in 1996 when the first game was released by Core Design. Since then, players have followed the adventures of Lara Croft in over a dozen games, as the British globe-trotting and pistol-wielding archaeologist pioneered the action-adventure genre. In 2001, it was time to bring Lady Croft to the big screen in Lara Croft: Tomb Raider and again in 2003 in Lara Croft: Tomb Raider - The Cradle of Life, and Angelina Jolie was selected to give life to her sassy personality and scintillating proportions.

The films were big blockbuster affairs and certainly entertaining, but criticized for their thin plot and over-the-top scenarios. When the game franchise was rebooted in 2013, it was time for a new film and a new heroine to strap on the thigh holsters. Alicia Vikander stepped into

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