• Warning: Spoilers
    I am an avid Stargate and Atlantis fan, but there is one thing that concerns me and that is that the Pegasus Galaxy is not at all strange. I guess I was a little disappointed when the producers of the show resorted to the same mission backdrops as are used with Stargate SG1 - the surrounds of Vancouver. I realize there are budgetary and time constraints, but surely a few strange plants and some odd animals would suit the new galaxy? We have yet to see many at all except maybe for the large plastic bug-like creature that attach's itself to Major Sheppard's throat in the episode "38 Minutes" and a few glowing bugs from "The Defiant One", that could have easily come from a Stargate SG1 episode in Season 4 called "Prodigy", where the team encounters something that looks almost identical. Then there is the control room...the consoles look as though the designer took his or her ideas from keyboard stands in the 1980's and the new arrivals have plugged into the software with what seems ridiculous ease. We are supposed to be looking at technology left by a culture of far superior beings 10 000 years in the past. A culture advanced enough several million years ago to pick up their entire city and relocate it to an entirely new galaxy. One would almost expect something well beyond that of the Star Trek Universe, and yet it falls disappointingly short. With intense reality-based series out there such as CSI, NYPD Blue, Crossing Jordan, Medium and such, the public have developed a hunger for not only the realistic interpretation, but the meaty personal interaction; heroes that don't come through with only scrapes or minor irritation by the end of the episode or emotions handled with 'one-liners' such as "I have to live with it" and you never see the character ever dealing with the problem again. People who are often seriously injured and don't just bounce back by the next episode. Now, although Atlantis is in an entirely different setting - one entirely fantastical - the people within are from our world and I believe they should react accordingly. We all get stressed and burnt out. We get allergies, have accidents, sprain ankles, have moments when we don't want to carry on and challenges where we feel like beating our heads against the wall because the solution is beyond our grasp. We miss our families if we are away from them and suffer from self-doubt and lack of confidence in new settings. If we could only increase the emotional intensity of the interaction between Atlantis characters, it would make for emotionally satisfying viewing. Sometimes it's best not to have the problem solved by the end of the episode. And I am not referring to the Wraith here; I am referring to the problems in everyday life or perhaps the emotional fallout from a particularly traumatic experience, (that for once isn't just manifested in the form of dreams - yawn!) affecting a character for episodes to come. I love Stargate Atlantis, but I want some juicy, emotional episodes where the characters are up to their eyeballs in trouble and it isn't so easy to get out. And when they do, their lives have changed and not always for the better - at first. Needless to say, I still love this program and refuse to miss a single episode, (except for the time we had a power outage and my VCR shut down!) and will continue to watch for as long as it is on air.