Video Game | Action, Adventure, Horror
The RPD are investigating strange cannibalized corpses on the outskirts of the city. The Alpha squad, Jill and Chris, are sent to locate missing team members. While there, mutated dogs cause them to flee into a supposedly abandoned mansion.
The horror film Sweet Home (1989), its spin-off game Sweet Home (1989) and the game Alone in the Dark (1992) were credited by creator Shinji Mikami as the main inspirations for this first game in the Resident Evil series. Sweet Home and Alone in the Dark are both about a group of people entering a haunted mansion (albeit haunted by supernatural entities or occult monsters rather than genetically engineered abominations). Other influences that Mikami has acknowledged are Night of the Living Dead (1968), Dawn of the Dead (1978) and The Shining (1980).
Alpha Team is flying around the forest zone situated in North-west Raccoon City, where we are searching for the helicopter of our compatriots, Bravo Team, who disappeared during the middle of our mission. Bizarre murder cases have recently occurred ...
In the beginning of Jill's scenario, Barry gives Jill a lock pick, claiming her to be an expert in using one. However, it is described in the game manual that Barry is an ex-SWAT team member, who are trained to use lock picks in various properties.
Gameplay footage of each playable character is used while the credits roll, but is only available when you play the game that ends with the mansion blowing up.
A few months before the release of the sequel, Capcom issued a new version of the game known as the "Director's Cut", which contained an "Arrange" mode in addition to the original game. The Arranged Mode allowed the player to experience the game with different camera angles in some areas, new costumes for the main characters (including Rebecca), different item and enemy placement and a new monster in the game. A later version of Director's Cut, known as the "Dual Shock version", contained vibration and analog support for Sony's Dual Shock controller, as well as a new soundtrack composed by Mamoru Samuragoch. The Japanese release included a bonus disc known as the "Complete Disc" (in the place of the Biohazard 2 demo), which contained downloadable save data and gameplay footage from the scrapped version of Biohazard 2.