6 April 2006 | newfiesailor
Most immersing game ever!
To any of the Dungeons and Dragons fans out there who haven't played this game, it is high time you did. This game does for RPG's what Star Wars did for Sci-fi. Cream of the crop. Hands down.
You are thrown into a dungeon at the beginning of the game with nothing but your bare skin. With the help of your longtime friend Imoen, you have to find a way out. Along the way, you find friends, armor, weapons, potions and magic spells. You fight enemies such as golems, goblins and mephits along with a sprinkling of other various D&D monsters. Various puzzles need to be solved, traps disarmed, creatures helped and the character of your tormentor begins to unravel. But what happens after you finally escape the dungeon of your foe is the magic of Shadows of Amn.
Enter into a huge world that is simply overwhelming at first. Inns, shops, quests and enemies lie everywhere in the main sections of the city. Not only that, but as you meet people in your travels, your quest log requires travel outside the city to numerous other sites and towns. Huge!
The characters of your chosen party of six reveal their personalities and specific quests through dialog initiated by them. The sheer number of simultaneous quests that can occur is mind boggling. Not only that, but the huge selection of spells, armor, weapons and items make it a micro manager's dream. Along with the leveling of characters of a wide assortment of classes and races, each with their own perks and drawbacks, you could easily spend up to two to three hundred hours of game-play.
The main quest involves the tracking down of your tormentor, Jon Irenicus, an evil yet charismatic mage of considerable power who has kidnapped your childhood friend, Imoen. However as the story progresses, the reason behind the kidnapping and your destiny unfolds. Along the ride, you will battle dragons, liches, beholders, dark elves, golems, trolls, mind flayers, vampires, mad wizards, demons, sahauguin, thieves, rakasta as well as many other classic monsters from the D&D game. Your travels will include settings such as graveyards, thief-ridden dives, fallen temples, detailed towns, a druid grove, an underwater city and an underdark city of the drow to name a few. The final battle in the beautiful, fallen elven city is just simply spectacular.
How much thought, effort and artistry went into this game is not only to be commended, but to be marveled. I sat there and just shook my head in awe at various points. No game, from the many I have played, from Doom 3 to Diablo had the effect this game had on me. Has to be played to be believed. 15 out of 10 stars.