I'm not sure how, considering it now, but 25 years ago I completed this game, on my SNES in a time without googling if I was stuck and when death meant going back to the central point in the world. During Covid Quarantine I beat the game again, this time on the Switch's virtual console and with extensive use of the rewind and quicksave options, as well as nearly constantly use of guides telling me where to go next.
"A Link to the Past" is the third game in the Legend of Zelda series, the first for the 16 bit SNES generation of consoles and marked a return to the top-down exploration and battle view, after the second game had introduced a side scrolling concept. The protagonist, Link, explores the world of Hyrule, killing enemies, exploring dungeons and finding new equipment; all leading to a final confrontation with the dark wizard Ganon. As with the other games, the mission will also involve interaction (usually a rescue) with the Princess Zelda - hence the games title.
The game is quite rightly lauded as one of the best of all time. The music is perhaps the most iconic that the "Zelda" theme has ever been, and Koji Kondo's other in game dungeon tracks are similarly brilliant. It's a simple cartoony graphical style compared to today's games. Even to where the SNES eventually gets to, its pretty basic, but hit detection and movement and fighting animations are all excellent. It's the gameplay though, that's the best. A world to be explored, innovative dungeons to be found and cleared out, boss battles, secrets. It's a fun game to play, constantly changing tactics, or upgrading your character to be able to do new things and go to new places.
I would say for negatives, as I said in the opening paragraphs, it's very, very difficult if you play it without the additional advantages that the Switch provides. Basic things like knowing where to head next is often not signposted. Also, and I don't remember this being an issue when I played the game with the SNES controller all those years ago, but here, I did keep accidentally bringing up the map, rather than the inventory screen, or vice versa.
A tremendous and iconic game and one that you owe to yourself to experience.