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IMDbPro

A Bug's Life

  • Video Game
  • 19981998
  • EE
IMDb RATING
6.6/10
710
YOUR RATING
A Bug's Life (1998)
  • Adventure
  • Comedy
  • Family
Experience Flik's journey throughout Ant Island.Experience Flik's journey throughout Ant Island.Experience Flik's journey throughout Ant Island.
IMDb RATING
6.6/10
710
YOUR RATING
  • Director
    • Jon Burton
  • Stars
    • David Foley(voice)
    • Roddy McDowall(voice)
    • Hayden Panettiere(voice)
Top credits
  • Director
    • Jon Burton
  • Stars
    • David Foley(voice)
    • Roddy McDowall(voice)
    • Hayden Panettiere(voice)
  • See production, box office & company info
    • 3User reviews
  • See production, box office & company info
  • See more at IMDbPro
    • Awards
      • 1 nomination

    Photos

    A Bug's Life (1998)
    A Bug's Life (1998)
    A Bug's Life (1998)
    A Bug's Life (1998)

    Top cast

    Edit
    David Foley
    David Foley
    • Flikas Flik
    • (voice)
    Roddy McDowall
    Roddy McDowall
    • Mr. Soilas Mr. Soil
    • (voice)
    Hayden Panettiere
    Hayden Panettiere
    • Dotas Dot
    • (voice)
    • (as Hayden Panettier)
    David Hyde Pierce
    David Hyde Pierce
    • Slimas Slim
    • (voice)
    Joe Ranft
    Joe Ranft
    • Heimlichas Heimlich
    • (voice)
    Nick Jameson
    Nick Jameson
    • Francisas Francis
    • (voice)
    Jonathan Harris
    Jonathan Harris
    • Mannyas Manny
    • (voice)
    • (as Jonathan Smith)
    Madeline Kahn
    Madeline Kahn
    • Gypsy Mothas Gypsy Moth
    • (voice)
    • (as Madeliene Kahn)
    Bonnie Hunt
    Bonnie Hunt
    • Rosieas Rosie
    • (voice)
    Brad Garrett
    Brad Garrett
    • Dimas Dim
    • (voice)
    Michael McShane
    Michael McShane
    • Tuckas Tuck
    • (voice)
    • …
    Jack Angel
    Jack Angel
    • Thudas Thud
    • (voice)
    Laurie A. Schillinger
    • Blueberry Scoutas Blueberry Scout
    • (voice)
    • (as Lauri Shillinger)
    Richard Kind
    Richard Kind
    • Moltas Molt
    • (voice)
    Jodi Benson
    Jodi Benson
    • Attaas Atta
    • (voice)
    Andrew Stanton
    Andrew Stanton
    • Hopperas Hopper
    • (voice)
    David Ossman
    • Cornelliusas Cornellius
    • (voice)
    • Director
      • Jon Burton
    • All cast & crew
    • See more cast details at IMDbPro

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      Along with the movie, this was one of Roddy McDowall's final roles.
    • Quotes

      Dot: This way, Flik!

    • Connections
      Featured in Playstation Underground: Issue 2.4 (1998)

    User reviews3

    Review
    Top review
    9/10
    Not flawless, but a very enjoyable Disney game, a classic in my book
    This is more or less an answer to one of the reviewers here who was not so enthusiastic about the game, as I am. Since he described how the game works, I'm not writing it down again.

    "Control is awful, camera is painfully bad, sound is poor and game-play is all over the place, random and barely making sense" The controls are not awful, you just have to get used to it. They are not the greatest controls ever created, but for example the slide option, and the high jumps make it easier for you to navigate Flik throughout the levels. The camera is indeed bad, I don't think that's something anyone can argue on, but sadly with the transition to 3D at that time, many games of that generation had terrible camera angles and control. It just "helps" that the PS1's right analog almost never has any function in PS1 games, and with the N64, the camera can sometimes be controlled with some of the buttons, which is needless to say, anything but comfortable. Sound effects are great, so is the music, which fits the mood of each level perfectly.

    "Since I haven't seen the film, I can't say if the story faithfully follows it, but from what I've been told, it seems fairly accurate." The game follows the movie very well. Some levels are exaggerating the importance it has in the movie, making full levels relying on "smaller" scenes from the movie, but during a movie-game transition this is almost unavoidable.

    "The game-play is pitiful, with most levels simply being about finding the way to the end of the level" Many games, dare I say most of the games are about going from point A to point B, the question is how well the game succeeds in making the player not feel this obvious fact. I think this game does it pretty well, mainly because of the seed and berry system, on which you have to improve on each level, making logic and smaller backtracks essential to the gameplay.

    "I'm not kidding, this game has some of the most confusing levels I've ever played through, which doesn't really make sense, since it's a children's game." I don't think it's anywhere near as bad as you make it sound. Levels are more or less labyrinthic indeed, which is a thing I don't like either therefore my dislike for games like Metroid, but this game is a smooth version a real video-game labyrinth, which is, to me, perfectly enjoyable.

    "If you collect all the corn in a level, you get full health. So?" That aspect of the corn collecting is just a small bonus. Collecting all 50 corns on the levels serves to -traditonnally- complete the game 100%, same goes to the FLIK letters you later mention.

    "Most levels are either easy enough for you not to get hurt or has a plant that spawns endless supplies of health" These plants can be planted as well, if you have reached a certain seed levels, so therefore they are on every level, and it does make the game easier, unfortunately, maybe fortunately for smaller kids.

    "If you collect a special weapon, a golden berry(more about them later) and kill every enemy in the level with it(enemies re-spawn when killed by any other means), you get a bonus clip from the movie. Wow! What a treat, huh? Really something you want to fight hard for, especially if you don't have the movie itself" To my knowledge, you have to collect the berries, the letters and the corns to unlock the bonus clip. Not a huge treat indeed, but you have to keep two things in mind: . 1. Back then, the PS1 was unique in many ways, including the fact that it could play clips from movies, and that was an easy way, to exploit this feature. People were more enthusiastic about it back then, even if they didn't have an orgasm or whatever because of it.* 2. A bonus level would have been nice, yes, but many games not even does that, because they know that many gamer's goal is 100%, and that will make them happy until they start playing a next video-game.

    "The real problem with these is that the variations are often used as poor excuses to create levels around. " It's not an excuse, this is how the game works. Seeds are key elements to the game. At this point some can say shooting portals in Portal is an excuse to create levels around, but that's just its aspect, it is what's is the game is built on. Portal is of course a far superior game, but Bug's Life has its own aspects, and if you don't like the way the game works, then that's fine...but it certainly doesn't feel like an excuse.

    I'd like to add, that I got this game for Christmas at a very young age, and didn't like it back then because of the seed system. The only thing you can do is try it and see if it's your cup of tea. A negative point for me is that during the boss levels the game just doesn't want to let go of the seed and berry system. In THAT case I CAN tell, that the bosses seem like an excuse, but they are still highly enjoyable, as the whole game is.
    helpful•2
    0
    • redrum_9
    • Dec 15, 2013

    Details

    Edit
    • Release date
      • November 3, 1998 (United States)
    • Countries of origin
      • United Kingdom
      • United States
    • Official site
      • Official site
    • Language
      • English
    • Also known as
      • A Bug's Life: The Video Game
    • Production companies
      • Disney Interactive
      • Pixar Animation Studios
      • Psygnosis
    • See more company credits at IMDbPro

    Technical specs

    Edit
    • Color
      • Color
    • Sound mix
      • Stereo
    • Aspect ratio
      • 4:3

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