Video Game | Action, Adventure, Fantasy
Four years after it was thought that the evil sword known as Soul Edge had been destroyed, warriors from all over Europe and Asia once again take up the search to locate the blade for their own personal reasons.
Link, the protagonist of Nintendo's Legend of Zelda series and the special character exclusive to the Nintendo Gamecube version, is known for never actually speaking in the Zelda games. Thus, all of his "dialogue" in Soul Calibur II is simply a collection of yells and other exhertion sounds performed by Nobuyuki Hiyama, who also provided the Japanese voices for Nightmare and Yoshimitsu. His voice work for Link is used in both the Japanese and English voice collections.
Hmm, I like that.
The end credits are accompanied by concept art of various fighting arenas used in the game.
The arcade version, which predated the release of the console versions, does not include the characters Seung Mina, Sophitia, Lizardman, Berserker, Assassin, Necrid or the console specific characters Link, Heihachi and Spawn. The arcade version also used different cinematics for its opening and ending, which can be viewed as extra content in the console version galleries.