Dungeon Lords (2004)

Video Game   |  Fantasy


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6 December 2010 | Arcsoft
| Rushed, but don't let that stop you from enjoying it
Dungeon Lords is an interesting game. It's an RPG, and a traditionalist one at that. It has dungeons, dragons and evil wizards, who must be stopped by a knight in shining armour (or some derivative thereof).

It's not Oblivion. It's not Morrowind. It's not even Fable. The world is sparse. Fast travel is pretty much non-existent, so I had to spend hours (quite literally), running from one place to the next. Even when you get the 'Moon Gates' working, they still drop you off miles away from where you want to be 90% of the time. There are very, very few NPCs in what is quite a large universe. All the enemies fall into either one of two classes: Moronic or Moronic But Invincible.

Oh, and 95% of every room is empty.

Despite these flaws (and they do detract from the gameplay after a while), this game is good fun. The fighting is quite easy, and it gets a bit of a hack'n'slash feel, and the puzzles are surprisingly challenging.

The dungeon design is excellent. It ranges from satisfying to infuriating, but the reason this game gets any sort of good publicity at all is because of these puzzles. There is also an absolutely ridiculous labyrinth towards the end too, just for added win.

As an RPG of the post 2000 era, the class system is not amazing. Don't get me wrong, it's far from terrible, but neither is it truly sensational. Most of the skills are samey, but I still found myself playing hard to level up whenever I got near to the required number of upgrade points. The only really irritating aspect about it involves the guild skills, of which you can learn only 4. And you can't unlearn them, so apropos of nothing, when you discover there was a guild advancement you knew nothing about, you'll be unable to accept it, and its bonuses, as you've filled your last slot (that caused quite a lot of rage on my part, about 100 hours in).

The closest comparison for this game is probably Dragon Age: Origins. Just a really, really downrent version, with not much in the way of awesome to get you hooked.

Give it a go though- it's cheap, and it will surprise you.

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Release Date:

25 December 2004



Country of Origin


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