Prince of Persia: Warrior Within (2004)

Video Game   |  Action, Adventure, Fantasy

Prince of Persia: Warrior Within (2004) Poster

A proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot change his fate.

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  • Prince of Persia: Warrior Within (2004)
  • Prince of Persia: Warrior Within (2004)
  • Prince of Persia: Warrior Within (2004)
  • Prince of Persia: Warrior Within (2004)
  • Prince of Persia: Warrior Within (2004)
  • Prince of Persia: Warrior Within (2004)

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Reviews & Commentary

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User Reviews

22 November 2017 | bender-bender
| I stand Alone
The sequel of an epic story that made a revolution in the gaming industry, earned millions of fans all around the world and became a cult for decades. I'm writing this review from a standpoint of a hardcore gamer and the year outside the window is 2017, still some things never change in this world. The classics will forever remain classics no matter what people say about it, and the original trilogy "Prince of Persia" will forever remain a masterpiece and a legend.

"Whosoever shall open the Sands must die…"

As the prince continues his journey and his adventures with the sands of time, we get to see him in new dark tones of Gothic illumination. Brand new: gory and arrogant, Prince astonishes with his decisive nature and willingness to do what it takes to avoid death and change his fate. He is older, wiser, stronger, and he will reach his goal.

"I am… The architect of my own destruction…"

The atmosphere is grotesque, gloomy and dark, and that's exactly what The New Prince needs. The Warrior Withins' tones underline the whole improbability and hopelessness of the situation as the main hero's trying to undo the mistakes of his past and change the events of his upcoming future. And though lots of fans loved the prequel for its "Arabic Nights" tales' visual style, the new chapter becomes like a breath of a fresh air to the Prince of Persia series.

"I began to wonder, if you could change your fate, perhaps I could change mine!"

The gameplay. Now this is the part that everyone will agree with – Warrior Within made a tremendous success in a gameplay development. Since the Sands of Time could not offer such combo's and tricks, the sequel is more than just great when it comes to this. The FFFS (free-form fighting system) is an absolute breakthrough in the games' world which allows you to do to your enemies whatever you may want. Chopping foes apart, beheading them or just throwing them of a cliff while making triple saltos – this is an all-to-common occurrence in Warrior Within. Gory killcam animation makes the screen "vomit " with blood of your enemies as you rip and tear them to shreds.

"When a man is faced with his own death, he finds the impossible less of a barrier."

The music is more than enjoyable. The metal chords interlace with the dark plot and barbaric gameplay perfectly, not to mention the Godsmacks' "I stand Alone" and "Straight out of Line" songs that unleash the full color palette of the game at full strength. Monica Beluccis' sweet voice brings Kaileena an astonishing charm and a dominating tone intrinsic to the empress, and Robin Atkin Downes makes Prince sound like an adult and brutal man with no fear but rage and "balls" to follow his path.

"You can not change your fate… No man can."

The game is gorgeous, flawless and unique. The developers paid much attention to every aspect of the game so in the end it would be like a "candy",… a candy with bitter taste of doom, crimson color of blood and a sweet scent of death.

Critic Reviews


Release Date:

30 November 2004


English, French, German, Italian, Spanish

Country of Origin


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