17 August 2006 | gombar
it was originally intended to be set in the deus ex universe; now its just a stand-alone game and a first person shooter without the RPG elements, I have played and completed snowblind (why because I love deus ex and first person shooters) There are a few aspects that borrow from the series there's almost always another way through an area -- usually involving climbing in and around air ducts (you'd think bad guys would do something about this constant breach). You can hack into computers, dominate mechs, and even toss spiderbots. Hell, a lot of the weapons (EMP grenades) and enemies (security bots, automated turrets) are ripped right from Deus Ex's design doc but I have no problem with these similarities at all. Also In Project snowblind it's possible to use biomods to customize and enhance your character with superhuman powers. These augmentations include Reflex Boost which essentially slows the game for a small amount of time, Cloak which turns you invisible, Vision which is essentially an Infra-red mode allowing you to see through walls, Electrical Storm which fires an electrical ball at enemies, and finally the Ballistic Shield which makes you virtually invincible. These biomods really are a great addition to the game - it's been seen before of course but adds a bit more depth to the gameplay.
This game wins for me in terms of fun factor for example I enjoyed the vehicles, Using a futuristic Ford Escort to mow down enemies was fun
adding a turret to its hood was even better, I loved the weapons and some of them were really fun to use. I love the squad elements where you fight in the streets or defend certain positions (sometimes the battles felt really epic) and Hacking and controlling gun turrents or security bots to eliminate groups of enemies etc. The game has also got an awesome and unique introduction.
Although there are many cons to the game such as The music is on a little on the weak side - it's not overly exciting, nor does it convey the grittiness of war to well and the voice acting is a little naff. The game has a rather short length - about 10 hours and the graphics in Project: Snowblind isn't quite up to par with current releases but it does try to include bits and pieces of a great looking game. The environments within Snowblind stand out above the rest of the graphics as each level seems to have its own distinct feel. Each is modeled with their own attributes with great detail. The sci-fi theme is captured excellently, but the same couldn't be said about the character models. The characters feel bland and nonexistent. The enemies have no differential details to them and all look identical. Only a few have an unique look to them and they aren't met until the sewer level where you infiltrate the General's headquarters. Comparing to outings in other first- person shooters, Snowblind isn't that impressive when it comes to graphics.
If you can forgive the above cons then project snowblind is a fun game to play