WWE SmackDown! vs. RAW 2006 (2005)

Video Game   |  Sport


WWE SmackDown! vs. RAW 2006 (2005) Poster

Fight in matches with the roster from 2006. It includes a Career mode, Create-a-character, the new Buried Alive and Fulfill Your Fantasy matches. The game also includes two new modes: General Manager and Create-An-Entrance.


7.7/10
468

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Cast & Crew

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Directors:

Keith Arem , David Merritt II

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User Reviews


25 July 2006 | SusanAdebisi
10
| Tons of fun
A game with huge return to pull - I've put It In a draw & as good as forgotten about It for weeks but once played again It's enjoyable all over again.

Takes a while to fully command the finer points like all 24 or so grapples, finisher reversals, tag moves etc once learned this game Is a joy. The ability to create superstars Is excellent down to the ring entrances lighting to their kneepads. TLC matches are possibly the best laugh a person can have without being arrested. Most fun to play are comedy heels such as HHH or my favourite Dupree - up taunt/left downed upper body grapple! The commentary Is generally good at points some of the slurs hilarious but at the start of every match we get "here we are from....(somewhere there not)....what a reversal" ad nauseum. Their mock shock over the ref being laid out & disgust over getting tooled up, most the finishers are pretty dramatic too.

The gameplay Is brilliantly done specific cut scenes for many moves, on the PS2 the feel of the joypad Is naturally co-ordinated with what you're trying to execute. It looks as good as Playstation characters get, the random chants, entrances, expressions make for Impressive fine detail.

Depending on the settings the coms AI can become very annoying reversing every other attack, needing 3 finishers to be put away whilst you take one and can't kick out. At times the AI Is un-speakably cheap -expose turnbuckle repeatedly whip Into taunt outside whip Into turnbuckle taunt outside by this time they've got a finisher and of course you can't escape! Worst are the good guys repeatedly coming off the top rope for extremely tedious cheap momentum. Honestly seeing any of the super heavies (taker & esp batista) sling you outside only to come gliding out the ring like Jeff Hardy for the 3rd time has me reaching for the reset button.

The challenges are exactly that, In exhibition mode you can do pretty much whatever these are Interesting enough but It's GM mode that makes this so compelling, after a couple seasons the roster should be mostly 90's popularity players legends & CAW's making for an astounding card.

Great game days & days of fun!

Details

Release Date:

15 November 2005

Language

English


Country of Origin

USA, Japan

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