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IMDbPro

Star Wars: Battlefront II

  • Video Game
  • 20052005
  • TT
IMDb RATING
8.8/10
6.7K
YOUR RATING
Star Wars: Battlefront II (2005)
ActionAdventureSci-Fi
Play as the foot soldier of the galaxy's greatest factions and wage war across countless planets.Play as the foot soldier of the galaxy's greatest factions and wage war across countless planets.Play as the foot soldier of the galaxy's greatest factions and wage war across countless planets.
IMDb RATING
8.8/10
6.7K
YOUR RATING
  • See more at IMDbPro
    • Director
      • Eric 'Giz' Gewirtz
    • Writer
      • Matthew Keast(manual)
    • Stars
      • Bob Bergen(voice)
      • Christina Rumbley(voice)
      • Corey Burton(voice)
    Top credits
    • Director
      • Eric 'Giz' Gewirtz
    • Writer
      • Matthew Keast(manual)
    • Stars
      • Bob Bergen(voice)
      • Christina Rumbley(voice)
      • Corey Burton(voice)
  • See production, box office & company info
    • 17User reviews
    • 1Critic review
  • See production, box office & company info
    • Awards
      • 1 win & 1 nomination

    Photos15

    Temuera Morrison in Star Wars: Battlefront II (2005)
    Matthew Wood in Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Tom Kane in Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)
    Star Wars: Battlefront II (2005)

    Top cast

    Edit
    Bob Bergen
    Bob Bergen
    • Luke Skywalker
    • (voice)
    Christina Rumbley
    • Female Alliance Infantry
    • (voice)
    Corey Burton
    Corey Burton
    • Count Dooku
    • (voice)
    • …
    David Boat
    David Boat
    • Republic Infantry
    • (voice)
    • (as Dave Boat)
    David W. Collins
    David W. Collins
    • Confederate Infantry - Battledroid
    • (voice)
    • …
    Denny Delk
    • Training Officer
    • (voice)
    James Arnold Taylor
    James Arnold Taylor
    • Obi Wan Kenobi
    • (voice)
    Jamie Glover
    Jamie Glover
    • General Veers
    • (voice)
    • …
    Jonathan David Cook
    • Republic Officer #2
    • (voice)
    • (as Jonathan Cook)
    • …
    Joyce Kurtz
    • Princess Leia
    • (voice)
    Lex Lang
    Lex Lang
    • Han Solo
    • (voice)
    • …
    Mat Lucas
    • Anakin Skywalker
    • (voice)
    Matthew Wood
    Matthew Wood
    • General Grievous
    • (voice)
    Nick Jameson
    Nick Jameson
    • Alliance Officer #2
    • (voice)
    • …
    Rachel Reenstra
    • Aayla Secura
    • (voice)
    • (as Ally Rachel Reenstra)
    Scott Lawrence
    Scott Lawrence
    • Darth Vader
    • (voice)
    Steve Blum
    Steve Blum
    • Male Alliance Infantry #1
    • (voice)
    • (as Steven Jay Blum)
    Stephen Stanton
    Stephen Stanton
    • Alliance Officer #1
    • (voice)
    • (as Steve Stanton)
    • …
    • Director
      • Eric 'Giz' Gewirtz
    • Writer
      • Matthew Keast(manual)
    • All cast & crew
    • Production, box office & more at IMDbPro

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      While playing in Conquest Mode as Han Solo, you can occasionally hear one of the Imperial Troopers say, "Hey! Solo shot first! That's not fair!" while Han is killing other troopers. This is a reference to a difference between the Special Edition version of Star Wars (1977) and the original version. Specifically, the scene where Greedo confronts Han in the Mos Eisley cantina was edited, featuring a laser bolt from Greedo's weapon that barely misses Han's head just before Han kills Greedo. In the original version, Han did indeed shoot first, killing Greedo before Greedo had a chance to shoot (the in-game remark about unfairness presumably referring to the fact that, in the Special Edition movie version, Han clearly killed in self-defense, while the killing of Greedo in the original version was a more questionable use of pre-emptive self-defense).
    • Goofs
      In the cut scene before the Felucia: Heart of Darkness level, Aayla Secura has a blue and a purple lightsaber, but during gameplay, she has a blue and green lightsaber.
    • Quotes

      Retired Clone Trooper: What I remember about the rise of the Empire is... is how quiet it was. During the waning hours of the Clone Wars, the 501st Legion was discreetly transferred back to Coruscant. It was a silent trip. We all knew what was about to happen, what we were about to do. Did we have any doubts? Any private traitorous thoughts? Perhaps, but no one said a word. Not on the flight back to Coruscant, not when Order 66 came down, and not when we marched into the Jedi Temple. Not a word.

    • Crazy credits
      Special Thanks: God
    • Connections
      Featured in Troldspejlet: Episode #34.13 (2005)

    User reviews17

    Review
    Review
    Top review
    8/10
    One of the best for the authentic experience
    It's true. This comes about as close as is possible to recreating the mood of the films. This adds so much of what's in Episode III. You can use just about every vehicle(that makes sense to; also, they and the Droidekas(or Destroyers) can now be fought without explosives or rockets; Speeder Bikes are slowed down, so that you don't instantly crashing them headfirst into something) in any of the six, and play as the well-knowns(including Leia, Han and, for the sake of awesomeness, General Grievous; Darth Maul is also present, though they gave him a facial expression that seems to suggest that those exotic planets smell pur-etty bad), not to mention in numerous really cool locations(16 new ones, according to the cover; mind you, not all of the ones from the first return, and some nifty ones are left out), such as Utapau, Tantive IV("if this is a consular ship, *where* is the ambassador?") and the Death Star(no, only the inside of it). A lot of stuff is fixed and improved(not all changes are positive). Characters can now be killed(and perish in time no matter what, unless they manage to continually off foes, as that sometimes extends their life-bar... uh, yeah, they're apparently vampires, don't ask me), and you get to play as them yourself, the honor going to the greatest player, and once dead, it will come back later. Control of the light-saber is interesting, different than any other that I've played, and quite good... not perfect, but a very noteworthy attempt. As far as Force Powers go, you can use Jump, and all of the Jedis get two of the following: Push, Choke, Lightning, Saber Throw(either not enough are against it, or those of us who are need to speak up about it more; seriously, think about it, would anyone other than a Sith *ever* do it? And even then, they would not use it this often; with that said, without it, there would not be much you could do if you need to stay put and fend off others) and, for those seeking the useless FP's, Pull. You can again play as any of the four groups, who now have no less than 6 different soldiers each. The Rebels get the Bothan Spy, who can cloak himself, and is incredibly effective up close. There are now half a dozen or so rule-sets for playing: Conquest(the one mode that was in BF1; also, now, if you have over half the Command Points, the other side will automatically lose reinforcements), Assault, Hunt(Wampas on Hoth, Ewoks vs. Empire, and one that pits the Heroes against the Villains... all of them, for both), XL(massive armies face off) and CTF(with 1 or 2 flags, and don't expect to know, unless you can literally see, and are near, the carrier, whether he's with you or against you). That last one also goes for the space battles(why did they make so many levels for that? They're not that unique, compared to one another); and the other way to duke it out in orbit is where you destroy the vulnerable systems of the opponent's Cruiser. It is also a marvelous for fun dogfights. The interface(which is in general well-done, informational and helpful without being obnoxious) does come up just a little short; while I know that there is no up and down, uhm, out there, a little aid in that regard, mainly on account of the projectiles that clearly "fall", because if you don't know what direction they'll go in, you'll waste valuable time that needs to be spent dumping bombs on targets. Also, when dealing with weapons that restock(not the ones that can overheat, those already have it), an indicator of when it is ready to fire again(and maybe how many it can currently shoot off) would be golden. Finally, there's really only a few things you can do in that type of game-play; you basically play it the same every single time. The mini-map could could be better, you get lost too easily. You earn bonuses by doing well. There are new strategic opportunities. While the Target Lock is not perfect, it can be an immense support. It's nice that there is a red ring over the head of those you are against, so you can't mistake them for your allies. Single-player has a campaign that grows increasingly challenging, with reasonably varied objectives(on many occasions, you get a yellow arrow or similar that points, to some extent, in their direction; those can confuse you, at times). You are a member of the 501st, the first group of Clones. The obvious problem is that no one member of that team could have survived for that long of a stretch, however, it's undeniably well-done. Missions make sense, before(and sometimes during) them you get a brief clip from one of the movies, and in-between them you also get a well-written(at times bordering on downright philosophical) voice-over playing over well-edited in-engine footage, as the cut-scenes in this tend to be. SP also has improved Galactic Conquest, where the computer is actually trying to take your planets, as you try to take his; movement through the universe is turn-based, and you can buy several fleets(and take on theirs), purchase advantage items and recruit superior units(you start with only the regular one). There is also an excellent training bit, where you get a nice start on it all, and learn a lot of the stuff you need to know. It is of course set in Geonosis. The AI is well-done, albeit they do make stupid mistakes. You can issue orders to them, if you can't do so with more than 4, and it's a little awkward. This does get excessive in the amount of references to SW. The acting ranges, and not everyone sounds entirely right. This takes a bunch of shortcuts, too. Graphics, animation, audio, music, design, all well-done. There is no blood or gore in this. I recommend this to all and any fans of the franchise. 8/10
    helpful•3
    2
    • TBJCSKCNRRQTreviews
    • Dec 13, 2009

    Details

    Edit
    • Release date
      • November 1, 2005 (United States)
    • Country of origin
      • United States
    • Official site
      • Lucasarts (United States)
    • Language
      • English
    • Also known as
      • Star Wars - Battlefront 2
    • Production companies
      • LucasArts Entertainment Company
      • Pandemic Production
    • See more company credits at IMDbPro

    Technical specs

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    • Color
      • Color

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