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  • First contact has been made with aliens called the Wadi in the Gamma Quadrant and they are on the way through the wormhole and to the space station. Where do these aliens want to go but Quark's for some gambling. That's what these folks are all about games of all kinds.

    But Quark cheats a little as he considers these people rubes. But when they catch him at it, the aliens have him play a game of their own. Sisko, Kira, Dax, and Dr.Bashir find themselves as pawns in a game of the aliens faced with all different kinds of perils. How they do depends on how well Armin Shimerman spins the alien dice.

    The story is a bit silly, but the cast regulars and guests do sell it.
  • thevacinstaller9 March 2020
    Warning: Spoilers
    The premise for this episode is something that I would imagine being used in a Saturday morning cartoon.

    Not to say it's all bad. The scene of the actors performing alien hopscotch had me belly laughing with Sisko's 'quiet voice' choice.

    I am a big fan of 'dad sisko' scenes. Ben and Jake have a good chemistry and that comes through in the performance. Ben --- you are a good dad!

    I can imagine this episode would work better if the characters had a few more seasons worth of development and perhaps a more engaging in-game obstacle --- perhaps of a psychological nature? That could have served the purpose of adding some depth to the characters and telling the major plot arc at the same time.

    What's up with Starfleet Officer guy? I have watched DS9 before and I keep forgetting about this guy. Did they have a plan for this guy? Was he a big trek fan and they just decided to write a part for him? He doesn't fit well into this show at this point and to be brutally honest he looks like he would be a capable mall cop but not a chief of security on a starship.
  • Tweekums15 February 2010
    Warning: Spoilers
    When The Wadi, a new species from the Gamma Quadrant, come through the worm hole they are formally greeted by Sisko, Kira, Dax and Dr. Bashir but don't seem to impressed; the person they want to see is Quark as they have heard he has games and that is what interests them most. Keen to make a good first impression they are taken to Quarks and proceed to do rather well at the tables... so well in fact that Quark resorts to cheating to get his money back. When they catch him they invite him to play a game of theirs... what Quark doesn't know is that when the game starts Sisko, Kira, Dax and Dr. Bashir are taken into the game where they must solve puzzles to progress to the next level. When the crew members disappearance is noticed Odo goes to Quarks and asks him if he knows anything, at this point Quark realises that he is in fact playing with their lives. Soon Dr. Bashir is taken out of the game and is presumed to be dead, then Quark rolls the dice and is told another player must be taken out of the game and he must choose which it is to be; unable to decide he grovels till the Wadi leader says he will let the game decide who is to die although as it turns out they all fail the final test... of course it turns out that it is just a game and they are all okay including the doctor although they aren't pleased with the Wadi or Quark.

    While this wasn't the greatest episode I found it to be memorable and when I first watched it thought it was possible that a character might die, after all less than a dozen episodes had passed so the creators might not like a character or an actor might not have wanted to stay on. Even watching it again when I knew nobody would be harmed I rather enjoyed it. The Wadi themselves are fairly forgettable however; apart from a strange dress sense and some colourful markings on they foreheads they look human.
  • jennybeverage12 September 2018
    I'm not sure why it's rated so low. I found it fun and suspenseful. Sure there's some cheesy acting but I notice this a lot in the first season of DS9. I'd give it slightly above a 7.
  • Warning: Spoilers
    Sisko and his executive team of Kira, Dax and Bashir prepare to greet the Wadi, first time visitors from the Gamma Quadrant. But the Wadi are not interested in any discussions with the team, they only want to go to Quark's place. The Wadi, led by Falow (wonderfully played by Joel Brooks) love games - and are very good at them and quickly and repeatedly win at the dabo tables. Quark doesn't like this and of course resorts to cheating, a ploy that is soon discovered by the Wadi. The Wadi force Quark to play a game of theirs involving players having to move from one tier (which they call chap) to another. The thing is, the players are actually the executive team. In the game, the team faces a number of life threatening challenges. Quark with his sniveling and then fear and disinclination to put any of the team at risk is the best part of the show. And it's also worth watching just for Falow's parting remark. Priceless. I like it that the series has some fluffier shows once in a while as it makes for a nice change in pace.
  • planktonrules10 December 2014
    Avery Brooks didn't apparently like this episode according to IMDb and after seeing the show, I can certainly understand why. It's simply a bad episode...one that is inexplicably stupid.

    The Wadi are a race of folks who just came from the Gamma Quadrant. Oddly, instead of initiating normal diplomatic or first contact behaviors, these weirdos are solely interested in going to Quark's place and gambling. At first, Quark thinks they are a bunch of easy marks but soon they turn out to be gambling savants. So far, so good. However, when they show Quark one of their games, the command staff disappear and find themselves in some sort of live action game much like a platformer game.

    None of the show makes any sense...none. And, after kidnapping the crew and scaring the crap out of them, the Wadi just leave and the episode ends. Huh?! Poorly written...and in a way that might just make you cringe.

    UPDATE: By the way, it isn't just me who hated this episode. At the 50th anniversary Star Trek convention in Las Vegas, this was voted as one of the 10 worst of all episodes from every Trek franchise! That is some ignoble designation!
  • ileas25 July 2021
    Warning: Spoilers
    But I didn't love it. The wadi were an interesting race, but the episode just left them as being mysterious without providing answers. They never appeared again, which was unfortunate, as it would have been interesting to learn more about them? Why do they like games so much, why did the audience keep clicking those sticks together? Was it to represent applause or was it like when Quark blew on the dice, they did it for luck? And why drag the other crew members who had nothing to do with Quark cheating? Throw Quark into the game, or something. Odo could have played to save his life. Now that would have been cool. Overall, I still like it. The head of the wadi, I recognized the actor even with his makeup. He played a psychiatrist twice on Threes Company,(for you younger readers, that was a sitcom from the mid-70s to early 80s). Anyway, I like him in this.
  • Warning: Spoilers
    An interesting story idea with great potential that suffers from sub-standard writing, direction, and acting, "Move Along Home" comes off as weak and contrived, all the more so because the previous episode, "The Passenger", was so powerful and compelling. The whole episode seems rushed and thrown together, without much thought given to plot, character development, or even costuming.

    We are introduced to a new species, the "Wadi", who, we are told beforehand, are focused as a culture on the concept of games. Following much fanfare and anticipation, our initial meeting is disappointing- after being treated throughout the series to visually spectacular species- with complex motivations- such as the Klingons, Cardassions, and Ferengi, the Wadi come off as so human and familiar in appearance & mannerisms that they give the impression of a group of co-workers dressed up for the office Halloween party. With their somewhat cheesy, economical looking sparkly costumes, painted-on forehead tattoos, and very human behavior, they seem better suited as characters for TOS than for DS9, and their whole appearance screams of "let's cut some corners on wardrobe & make-up budget this week".

    The Wadi are played rather lamely by some forgettable television actors who, other than the leader, don't contribute much other than exaggerated facial expressions. The Wadi leader does attempt to inject a little passion into his performance, but he overacts badly at times and comes off as mysterious & menacing as a zany dad in a McDonald's commercial.

    The excellent regulars in the series- Sisko, Dax, Odo, etc., do the best they can, but it's obvious they're struggling with a lackluster script and mediocre directing so they don't have much to work with. The game that they find themselves trapped in is supposed to be dangerous, a perilous "life or death" situation, yet the dialogue and acting is so devoid of passion or intensity that this never really comes across as convincing or believable. The result is an episode where I found myself just as interested in answering my text messages as I was watching the screen.

    And it would take a whole separate review just to list all the plot holes- if the situation IS life or death, and Odo IS genuinely concerned about the safety and recovery of the senior officers, why does he meekly play along from the very start instead of immediately arresting the Wadi and demanding the immediate return of the crew? It's his station, his crew, his responsibility, and his rules- yet he sure doesn't act like it. And what about the Starfleet Intelligence Officer working in OPS- the entire senior staff has been missing for a day and he isn't concerned? Not very believable.

    Luckily, Star Trek is like pizza, beer, or cigars- even when they're bad, they're still pretty good. If you're a die-hard Trekker, you may want to watch this one, if for no other reason that it makes you appreciate the better made episodes all the more. For anyone else, you may want to pass.
  • TAEMO12 April 2009
    Haven't seen this in a long time and it is not the best episode of DS9, but like early TNG episodes, early DS9 episodes tent to get better over time.

    When this episode and DS9 first aired, I did not like it very much, now I like it. When Voyager first aired I did not like it either and I hoped that the same would happen, what happened to DS9 a couple of years earlier. But it never happened.

    This is actually very entertaining with kind of a surprise ending. Just watch it, you will like it. The characters are not fully developed yet and feel fresh.
  • Samuel-Shovel15 July 2020
    Warning: Spoilers
    In "Move Along Home" the first delegation from a species from the Gamma visits DS9 in search of games and gambling. When they find Quark to be cheating, the visitors subject Quark to a high stakes game with the station's officers as the game pieces. Life and death are on the line.

    What are we doing here guys? It's not the most offensively bad Star Trek show I've ever seen but it is pretty much complete garbage. The set looks cheap, the guest actors are pretty bad, and watching the crew hopscotch through a puzzle might be the cringiest Star Trek moment I've seen in a while. This episode is hard to watch!
  • I know I am in the minority but I love the aliens. I love the game. I love the little girl singing the song. After blood, guts and deaths it is nice to have a show that is about a game.
  • I liked several of the scenes in this episode. For example the conversation between Sisko and Benjamin, the aliens when arriving at the station immediately asking about games, Bashir screaming thinking he is having a nightmare, Quark freaking out begging the game to stop and more. I don't agree with those who find the game concept unbelievable or unrealistic. This culture of aliens have taken the art of playing games to a completely new level because they are totally obsessed with games. Makes perfect sense and also makes sense that they would put the four highest ranking officers on the space station in the game to make it more serious.
  • Seriously the look on Siskos face when he has to do hopscotch is hilarious, it's like he wants to strangle whoever wrote the episode lol. Also the new aliens look terrible, as someone else has stated they clearly cheaped out on the costumes for this one. Fairly forgettable but not as bad as some people say.
  • Hitchcoc25 September 2018
    Years ago in the British series called "The Prisoner," Patrick McGoohan was thrust into a world where there were obstacles around every corner, in a kind of "Through the Looking Glass" motif. He never knew who is friends or enemies were or where he was heading. Here, a new alien race shows up and demand that they find "games." Of course, Quark runs a gambling establishment and a kind of holographic house of ill repute. He embraces them and sets off a series of events that are incredibly bizarre. That said, it serves absolutely no purpose other than to force the main characters participate in a fantastic game. Anyway, it struck me as something a writer came up with with for no other reason to play out a scenario.
  • Allamaraine!

    This episode has one huge plus: these aliens acted in a somewhat alien manner and seemingly without the station crew even understanding it. Most Trek aliens behave like humans usually with some exaggerated trait and it's known and loudly trumpeted. Proud Warriors, Space Romans, etc.

    Here, it's true they appear to have the exaggerated trait of gamers, but ultimately nobody really knows. Maybe this IS how these aliens do first contact. But at the end of the day, they sweep in and sweep out and you never really know.

    This sort of thing should have happened all the time in first contact situations.

    Another plus is this one is VERY memorable.

    The main downside to me is that this episode was too early. It's a bit like TNG's "Naked Now" in that respect, though not as severe.

    Another problem is I can't even fathom how Quark figured out the missing staff was somehow inside the game.
  • Warning: Spoilers
    1.09 "Move Along Home"

    First contact with a gaming-obsessed species from the Gamma Quadrant takes a bad turn when Quark is caught cheating them at Dabo. They get revenge on him by forcing him to play a game of theirs in which Sisko, Kira, Dax, and Bashir are the real life pawns that are forced to confront dangerous obstacles in their attempt to "move along home."

    This is a frustrating and frankly quite stupid episode. It's memorable due to just how weird it is, but overall it's bad.

    THE GOOD

    -Sisko's approach to first contact compared to Picard or even Kirk reveals a lot about his character. Picard in particular seems to relish first contact. Sisko seems to dread it. He is definitely not a diplomat and it probably makes no sense that the Federation didn't send somebody better for the job of receiving their first official visitors from the Gamma Quadrant.

    -The exchange when Dax wants Sisko to leave her behind and he refuses is the best part in the episode. Their interactions are always so interesting due to their long and complicated history with each other. Sisko was Curzon's mentee, and now he is Jadzia's commanding officer, and that conflicting dynamic is fascinating.

    THE BAD

    -The whole structure of the game (or lack thereof) is frustrating. Since Quark (and by extension the audience) doesn't know the rules, everything that happens feels totally random and arbitrary.

    -More terrible acting from Alexander Siddig

    -The obstacles encountered in the game are neither clever nor interesting.

    -The revelation at the end that nobody was ever in danger retroactively ruins the one positive aspect of the plot, which is the tension from worrying about what will happen to the characters.

    -No O'Brien for the third ep in a row. Jake mentions that Keiko is still on Earth, so obviously he is with her still. Meaney is lucky he got to sit this one out.

    THE UGLY

    -Why does Sisko have a tricorder? He was sleeping in bed (in his uniform, no less), and wakes up in the game with a tricorder strapped to his hip. Utter nonsense.

    -Quark apparently faces no consequences for his actions.

    -The conversation between Brennin and Odo while scanning the alien ship provides some clues as to how the game technology works. Brennin implies that it reads like a continuous transporter beam. Most likely, the four players were locked in some sort of sustained transporter field where matter and energy is able to materialize around them and be manipulated according to the requirements of the game. The tricorders read everything in the game as real, so it's not a holosuite or virtual reality most likely, but rather some highly advanced manipulation of matter and energy, like a holosuite but where everything is fully physical rather than holographic.
  • I'm not exaggerating when I say this is probably the worst trek I've ever seen. At least when a ghost has relations with Doctor Crusher in TNG there's some artful lighting.

    Looks terrible. Written terribly. None of the cast want to be there and protest the script through the screen. The low bar for Bashir - shockingly awful.

    Quark still being played for laughs, so no stakes at any point. Odo wasted.

    First episode focusing on a first contact from the gamma quadrant and we get this. The whole point of the show is that the station is on a new frontier - a gateway to a completely unexplored part of the galaxy... And we get this. Useless, useless episode.

    Allamaraine, Count to four.
  • andrecords2 October 2018
    The writer is also responsible for the only 'Enterprise' episode I never watched in entirety: 'Acquisition' - so this writer has written my least favorite DS9 and my least favorite 'Enterprise' episodes - Congrats! go to Arnoud Tiele. He also is responsible for such horrors as 'American Psycho II' and DS9 'Babel' another very weak episode, and other crimes against entertainment. The main characters just look idiotic as they go through their little dances and rhymes. 'Hopscotch in space' would have been a better name for the episode. The beginning was poorly done, the middle just insulting and difficult to endure. The ending was stupid, we all knew they were never in any danger... If you never see this episode you won't be missing anything. It reminds me of the 'Voyager' episode where they go into the clown world with Michael McKean 'The Thaw', although I don't hate this episode as much as I truly hate 'The Thaw' - if given a choice, I would probably suffer through this episode before 'The Thaw'... Part of their contract with the Devil is that they had to make each Star Trek season 1 terrible. Where Gene R., R. Berman and Co. were forced to make Season 1 bad. TNG Season 1 was bad. 'Enterprise' was bad up until all of a sudden it got amazing in the middle of season 2 - I almost didn't make it that far, but I'm glad I pushed through. 'Cogenitor' was an amazing episode, followed by the Borg episode which was also cool. 'Voyagers' worst episodes were mostly in Season 1... the Kazon sucked (discount Delta Quadrant Klingons) DS9 Season 1 was fairly slow, but not quite as bad as the other 2, because at least they had a decent story arc to play with, unlike the true 'Serialization' of TNG and TOS. I was always bummed that the TNG episodes didn't tie in with one another, and they followed this predictable format of "Problem, Reaction, Solution" all taking place in the space of three -15 minute increments. Especially Season 1 of TNG, how quick and easy they were able to destroy and then save the universe in succinct 15 minute segments and 45 minute episodes, and yet come back to do it all again the next week with no consequences from anything that had come before. We can thank the producers and their greed, a lot of writers of TNG wanted to write more connecting episodes, but they weren't allowed to by Berman because of re-run syndication money greed, it was easier to syndicate a show when each show was a separate entity and didn't have to be played in any order... When I was a child watching TNG, I always wondered why they didn't tie in the episodes more, which I would have greatly preferred. Oh, and don't get me started on the horror that is 'Discovery' Season 1 - Season 2 promises to be a bit better if it follows the Devil's contract.
  • Maddy-the-Weinerdog22 November 2019
    9/10
    Fun
    Warning: Spoilers
    I enjoyed this episode when it was originally broadcast, and I still enjoy it every time it rewatch it.

    In reality aliens would be far stranger then the characters we see on any Star Trek episodes. A race that enjoys games above all else is within reason.

    I chose to judge this episode like any episode of any show I watch. Was it interesting? Was it different? Was it fun to watch? Yes on all counts.

    As an episode that is about diplomatic relations (my least favorite Star Trek plot), this stands out as one of the best. It wasn't boring, or preachy. It also wasn't just a tired old sci-fi story repackaged. I'd rather watch this episode then one where the Enterprise has to shuttle diplomats between planets, for some reason.

    Anyone for a game of Jumanji?
  • DS9 makes first contact with a species from the gamma quadrant.

    This is an odd episode that has a reasonably good premise, but when the final reveal comes it feels a rather pointless experience to me.

    There are some positives, such as some of the character exchanges between Sisko and Jake, Sisko, Dax and Kira and Odo and Quark. You get a good sense of characters loyalty to each other from the situations they are seemingly put in.

    Many visuals are a good standard, particularly the cave scenes that feel quite exciting and well made. Plus the general design of the game both internally and how it physically appears within Quark's.

    The Wadi are not the most inspired of alien designs, particularly supposedly coming from the far reaches of the gamma quadrant. As a first impression of what DS9 would be serving up using the wormhole concept, it is quite poor.

    There are a number of annoying moments such as the crew trying to stop the game with the 'we are not amused' attitude and making futile attempts to talk to characters who do not acknowledge them. The allarmaraine nursery rhyme sequence is (briefly) almost as painful as watching Captain Kirk and Spock's humiliation at the hands of Parmen. Dr Bashir (also briefly) is again poorly characterised.

    When the final reveal comes it is exactly what you thought it might (but hoped it wouldn't) be.
  • Warning: Spoilers
    This is one of my least favorite episodes. It's an interesting concept, a culture which revolves around the concept of gambling/gaming. It's just not fleshed out very well and wasted a lot of potential.

    I like what it does with a lot of the side characters, Odo especially. But it also undermines Kira in my mind. When they find out they're in game Kira has a big break of character and kind of freaks out, talking about 'she didn't sign up for this'. Felt that was really out of place for a battle hardened resistance fighter like her.

    It also has some ridiculous sets and pacing issues and having Quark deal with the 'culture' instead of the federation trying to find common ground felt odd.

    The worst part is that the episode just ends with no real conclusion or insight into the Wadi's structure or belief system.

    I do find it amusing because you can definitely tell that Brooks wasn't exactly thrilled with this episode just off his demeanor.
  • Commander Sisko tells his son Jake, "Making first contact with a new species is the most important thing we do as Starfleet officers". He was explaining to his son why he was in his dress uniform.

    I was reading through other reviews of this episode. Many are calling this episode the worst Star Trek episode of all time -in any series! I'm not sure I would take it quite that far but it's close.

    The writers dropped the ball with Sisko's comment to his son because there have been other species that came through the Wormhole where the officers hardly blinked an eye. Consistency is important if serialization is the goal.

    When the new species is contacted by a cadre of well dressed officers (except for the doctor) in the airlock after their ship docks, the first thing the newcomers want to do is go to Quarks bar and play games.

    What follows is similar to Jumanji but even more ridiculous and not near as humorous.

    Boring.
  • Really completely BORING ! The boring of boring boring OH BORING !
  • Somehow or another, this episode has become the most hated DS9 episode ever, which must be more a testament to people accepting other opinions as fact, as opposed to actually watching this and Meridian back to back.

    It is a silly funny episode, not great but not horrible like the before mentioned Meridian.
  • drummer2716 July 2021
    Don't waste your time. It's the worst episode of any show, ever.
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