- Seven guests are invited to an after party on the abandoned floor of an office building, handpicked to play a series sadistic and deadly puzzles.
- A who-is-it setting in the claustrophobic corridors of an abandoned and locked-off office building that has several guests invited to a party by their mysterious, unknown host. Only it is they who are the victims of their crimes. Suspense and mistrust are not the only stalker in this cat and mouse game of wits and fear. Who is the stalker? Why is he killing? And what is it exactly that everyone here has in common?—Cinema_Fan
- As an extravagant party unfolds on the top floor of an abandoned towering skyscraper, five different guests receive a mysterious text message inviting them to join an exclusive VIP party being held on the 27th floor of the same building. Once there, the five adventurous party-goers and two partycrashers discover the same odd imagean empty room decorated with a childrens party themecomplete with cupcakes, place settings and name tags written out for each of them: Pig, Loser, Two-Faced, Heartless, Loverboy. Confused, the group of strangers introduce themselves by their real names before attempting to head back upstairs: One guest who needs no introduction is KATHY KING, the host of a very successful TV cooking show. When the elevator fails to arrive, Kathy and the group try the stairwellonly to find it locked. They are stranded, cut-off from the party above and the exit below. They have been purposely lured and trapped on to this floor, but why? Their only clue lies in a note found beneath the cupcakes; This little piggy found silver, this little piggy found gold, this little piggy ate my cake, this little piggy had none and this little piggy cried wee, wee, wee all the way to room 2721.
The group curiously makes their way to room 2721 and are shocked to find a rotting pigs head waiting for them. Violently stuck onto a spike and dripping blood on the floor, the pig holds another clue in its mouth. The group reluctantly decides to keep following the clues, hoping their situation will improvebut it only gets worse.
Our six strangers are not the only people on the 27th floora silent assailant, clad in industrial black and armed with a meat-hook is hunting the group throughout the labyrinth of empty offices and derelict hallways.
Kathy and the others may not know one another, but they all share something in commonand they have each been handpicked to play this sadistic and deadly game. To survive they will need to follow each of the macabre clues and uncover what links them togetherall the while fending off escalating attacks from their ghastly foe.
With danger around every corner and death on every floor, our cautious group must outrun, outthink and outplay their unseen opponent if they are to have any shot at leaving the building alive
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