2 July 2012 | swedzin
It could have been better.
This sequel to "Return to Castle Wolfenstein" from 2001, is just an attempt to fill the plot with new kind of enemies, that's all. OK, now... The game is pretty good when it comes to the graphics, gameplay and other stuff as atmosphere and music. It's pretty easy to play again as agent BJ Blaskowitz. They kept it faithful to the older games by putting the small stuff like... gold, the gold brought extra points, now we got points again, and together with gold there are top secret files, also gives you points. OK, that's cool, because with the gold, and after every mission, you get paid, and with your money, you can upgrade your weapons and go back to action to get some of Germans. Those are cool things... now the bad... OK, first of all... AI is somewhat bad, even if you are playing at hard, it's still pretty easy to kill your targets no matter what. Second, russians. Don't get me wrong here! I don't have nothing against them! But, I think that they are too much in the game, they are just too much. I expected only Americans and Germans. Now, the thing which is very important in video games and, here it goes bad... the plot. At the beginning of the game, Blaskowitz acquires a strange medallion that allows him to move through objects, to move fast, to shield himself and so on... and besides Germans, the new enemies are creatures from other dimensions... it's like I'm playing "Wolfenstein: Dimension X" I found all that pretty redundant. And I really think that they should have kept ghosts and demons. OK, it's not that bad really... but could have been better.