IMDb RATING
9.6/10
7.7K
YOUR RATING
Return to Faerun in a tale of fellowship and betrayal, and the lure of absolute power. Mysterious abilities are awakening inside you. Resist, and turn darkness against itself, or, embrace co... Read allReturn to Faerun in a tale of fellowship and betrayal, and the lure of absolute power. Mysterious abilities are awakening inside you. Resist, and turn darkness against itself, or, embrace corruption, and become ultimate evil.Return to Faerun in a tale of fellowship and betrayal, and the lure of absolute power. Mysterious abilities are awakening inside you. Resist, and turn darkness against itself, or, embrace corruption, and become ultimate evil.
- Won 5 BAFTA Awards
- 22 wins & 13 nominations total
Amelia Tyler
- Narrator
- (voice)
Neil Newbon
- Astarion
- (voice)
Jennifer English
- Shadowheart
- (voice)
Devora Wilde
- Lae'zel
- (voice)
Theo Solomon
- Wyll
- (voice)
- …
Tim Downie
- Gale
- (voice)
Samantha Béart
- Karlach
- (voice)
Matthew Mercer
- Minsc
- (voice)
Tracy Wiles
- Jaheira
- (voice)
Dave Jones
- Halsin
- (voice)
- …
Emma Gregory
- Nightwarden Minthara
- (voice)
- …
Joshua Wichard
- Tadpoled Adventurer
- (voice)
- (as Josh Wichard)
Ken Nwosu
- Tadpoled Adventurer
- (voice)
- …
Pieter Lawman
- Tadpoled Adventurer
- (voice)
- …
Featured reviews
Every now and then something come along that change's things. Star Wars changed sci-fi, Lord of the Rings changed fantasy, Elvis changed music. Baldurs Gate 3 just changed things for games. I've been playing video games since the Atari 2600 and there aren't many that have had an impact like BG3.
The game play is phenomenal, I have never seen a game as intricate as this, the level of detail is truly awe inspiring. If you are stuck on a boss and you read a dozen different guides, you can find a dozen different but completely valid ways to beat that boss. You are encouraged to think outside the box and use every single trick and tool at your disposal to create almost any tactic or strategy you can think of. At the end of a corridor there is a room full of enemies, far too many for your team of 4 to deal with. Have your team stand at one end of the corridor, create a large puddle the length of the corridor (either by pouring it from bottles of water in your inventory or using spells to create the water) separate your character, attack one of those enemies and then run back down the corridor through the water, the large group of enemies will chase you. Once your character is clear of the water, cast an ice spell on it. The water will freeze and the enemies chasing you will slip over, bunching up. Cast a large fireball to hurt all of those enemies and melt the ice, then cast a lightning bolt on the water, it electrocutes everyone stood in the puddle. The number of options you have for each and every step of the encounter are vast.
The story line is great, epic, engaging, intricately crafted and effected by you, your choices have permanent repercussions that will follow you for the rest of the game, your mistakes will haunt you, your victories elate you. I've lost count of the number of occasions where a choice of mine has led to a result that feels like a kick in the guts or just left me grinning at the screen for far too long. And this is only magnified by a brilliant cast, the actors playing your companions smashed it out of the park! The voice work and motion capture performances are top rate, and not just the companions, the villains as well - JK Simmons and Jason Isaacs bring the calibre you'd expect. The actress playing Orin the Red - wow! And Raphael, I love to hate that guy! Even the minor NPC's are unique, they aren't just 'City Guard' they have a unique name, appearance, and notably, a unique voice actor and script. There are hundreds of unique NPC's walking around each of the three acts in this game, often for nothing more than world building.
And it's a beautiful world, its huge, its intricate, it looks amazing, and it sounds amazing too, if this were a movie the Oscar for best soundtrack would be a sure thing. Again, the number of times you just stop and drink in the sounds are abundant. Borislav Slavov - Hollywood needs to realise he's the next John Williams. Even at the character creation screen, just stop what you're doing and listen to 'Down by the River' playing in the background. That's just one of dozens of masterful compositions in this game! Also, on the subject of sounds - the Narrator: lord that voice! I could listen to her read a shopping list.
Is BG3 perfect? No. In a game this massive there are going to be bugs but they are minor and largely ignorable, I'm more annoyed that the likes of Alfira or Zevlor can't join the party. More importantly, there are no microtransactions or stupid DLC's. This is a complete game that has been years in the making and it shows. It oozes class. Anyone making a game right now will play this and I suspect the vast majority of them will realise they need to go back to the drawing board. Things just changed for them.
The game play is phenomenal, I have never seen a game as intricate as this, the level of detail is truly awe inspiring. If you are stuck on a boss and you read a dozen different guides, you can find a dozen different but completely valid ways to beat that boss. You are encouraged to think outside the box and use every single trick and tool at your disposal to create almost any tactic or strategy you can think of. At the end of a corridor there is a room full of enemies, far too many for your team of 4 to deal with. Have your team stand at one end of the corridor, create a large puddle the length of the corridor (either by pouring it from bottles of water in your inventory or using spells to create the water) separate your character, attack one of those enemies and then run back down the corridor through the water, the large group of enemies will chase you. Once your character is clear of the water, cast an ice spell on it. The water will freeze and the enemies chasing you will slip over, bunching up. Cast a large fireball to hurt all of those enemies and melt the ice, then cast a lightning bolt on the water, it electrocutes everyone stood in the puddle. The number of options you have for each and every step of the encounter are vast.
The story line is great, epic, engaging, intricately crafted and effected by you, your choices have permanent repercussions that will follow you for the rest of the game, your mistakes will haunt you, your victories elate you. I've lost count of the number of occasions where a choice of mine has led to a result that feels like a kick in the guts or just left me grinning at the screen for far too long. And this is only magnified by a brilliant cast, the actors playing your companions smashed it out of the park! The voice work and motion capture performances are top rate, and not just the companions, the villains as well - JK Simmons and Jason Isaacs bring the calibre you'd expect. The actress playing Orin the Red - wow! And Raphael, I love to hate that guy! Even the minor NPC's are unique, they aren't just 'City Guard' they have a unique name, appearance, and notably, a unique voice actor and script. There are hundreds of unique NPC's walking around each of the three acts in this game, often for nothing more than world building.
And it's a beautiful world, its huge, its intricate, it looks amazing, and it sounds amazing too, if this were a movie the Oscar for best soundtrack would be a sure thing. Again, the number of times you just stop and drink in the sounds are abundant. Borislav Slavov - Hollywood needs to realise he's the next John Williams. Even at the character creation screen, just stop what you're doing and listen to 'Down by the River' playing in the background. That's just one of dozens of masterful compositions in this game! Also, on the subject of sounds - the Narrator: lord that voice! I could listen to her read a shopping list.
Is BG3 perfect? No. In a game this massive there are going to be bugs but they are minor and largely ignorable, I'm more annoyed that the likes of Alfira or Zevlor can't join the party. More importantly, there are no microtransactions or stupid DLC's. This is a complete game that has been years in the making and it shows. It oozes class. Anyone making a game right now will play this and I suspect the vast majority of them will realise they need to go back to the drawing board. Things just changed for them.
10P97
For me i wasn't even hyped for this game, i knew it was in early access for years but i wasn't a fan of d&d or crpg's in general so it didn't grab my attention up until they showed the bear scene lol and i saw how cinematic the game looks it reminded me a lot of bioware and dragon age origins which i adore then i remembered that game was the spiritual successor to baldur's gate so i was like what the hell let's see if it's as good, fast-forward to today and my god this game is incredible, it has consumed my life for 55 hours (character creator itself took me 3h) and i've only scratched the surface, it's baby numbers because the game is huge and very detailed, npc's are so well written with each having their own personality and thoughts, a lot of decisions that can have so much impact without you even realizing and on top of all your companions, some of the most layered and interesting that i've seen (a crime that you can only choose 3 out of camp) that makes the game such an immersive and addicting experience that somehow became my game for the year and i didn't think anything could top RE4R and TOTK for me but this game and larian studios deserve all the praise that they can get.
10/10 masterful, enchanting and peak rpg experience.
10/10 masterful, enchanting and peak rpg experience.
A technical stable game that is far beyond a videogame. Literally everything is pure art. The story is not one story instead the player has hundreds of different outcomes. Aside that, the storyline itself and dialogues are worth multiple oscars. Same goes for the voice acting, music graphics, physics, love to details and choreography, which no game ever had before at this quality level.
On average you can expect 80-120 hours of gameplay, where an incredibly bounding to your teammates happens.
In over 30 years of playing games, I never had sich an immersive experience like in this masterpiece.
On average you can expect 80-120 hours of gameplay, where an incredibly bounding to your teammates happens.
In over 30 years of playing games, I never had sich an immersive experience like in this masterpiece.
BG1 and BG2 are some of my favourite games. I wasn't entirely sure if BG3 would live up to the series but having just finished the game I can say that the game definitely delivered. The bar has definitely been raised and people will compare future RPG games (and games in general) to BG3 for years to come.
The game has plenty of content and it will take an average player hundreds of hours to comb through all of the content. Player choice is robust and seem to have meaningful impact to the overall storyline. Combat is robust, dialogue options are fleshed out and the overall world-building was faithful enough to the source material.
The game has plenty of content and it will take an average player hundreds of hours to comb through all of the content. Player choice is robust and seem to have meaningful impact to the overall storyline. Combat is robust, dialogue options are fleshed out and the overall world-building was faithful enough to the source material.
I can't get enough. I'm playing on PC, an old Haswell i7, but plenty of ram and a 1080ti GPU, so far running very well. No crashes, no major glitches (an odd one with speech options just giving me "continue" which then result as if something significant was said but that's only happened twice so I'm unsure what's what there).
The characters are well written, the plot is gripping and the world is interesting to explore. I have always been a huge BioWare fangirl, but honestly, Larian have completely blown away my previous faves; they really are the studio for epic CRPGs now. The voice acting is also 10/10.
It's a very well crafted game all around and knowing how Larian were with DOS:II it'll hopefully receive ongoing support and tweaks to make things better.
The characters are well written, the plot is gripping and the world is interesting to explore. I have always been a huge BioWare fangirl, but honestly, Larian have completely blown away my previous faves; they really are the studio for epic CRPGs now. The voice acting is also 10/10.
It's a very well crafted game all around and knowing how Larian were with DOS:II it'll hopefully receive ongoing support and tweaks to make things better.
Storyline
Did you know
- TriviaThe game's script is over 2 million words long, making it longer than all three The Lord of the Rings books. And with 170 hours of cinematics, it's twice as long as all seasons of Game of Thrones (2011) combined.
Details
- Release date
- Country of origin
- Official site
- Language
- Also known as
- Baldur's Gate 3
- Production company
- See more company credits at IMDbPro
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