15 January 2020 | swedzin
Enjoyable in visuals and story
First of all, in my eyes, this was one powerful game that excelled in visuals especially. The second thing, this was a decent game play and high-voltage action. And we will talk about those things in a moment. So, let's talk about the plot. I think the story for the game is excellent. Pretty much original in every sense. And a really good idea to use characters from bible and other mythology and put them in this universe. You are War, one of the four horseman, who is send to earth to fight in the war where armies of hell and heaven are brewing and the humans are stuck in the middle. But, the War was betrayed and send back to, so called Charred Council, that thinks that he started the apocalypse too early. But, the War being a man of honor, he convinces the Charred Council to look for the real offender. So, the War goes on his quest. Which is filled with many dangers, betrayals and temptations. Now, let's talk about those stunning visuals. The level, character and weapons design are just marvelous. Everything has this majestic and magical shapes and lively, mystical colors. This is perhaps, the strongest point in the game. Sound design, graphics and soundtrack are good. Action is really solid and good. The War has some tough and great moves and to mention combinations. The voice acting is really good, we have such voice talents of Mark Hammil, Phil Lammar, Moon Bloodgood, Vernon Wells, Fred Tatasciore, Troy Baker, Keith Szarabajka and Liam O'Brien as War. The characters are interesting and fairly developed. So, you can really enjoy the story and the characters that keeps you invested. You really enjoy being War. He is tough as nails, quiet and no nonsense guy. Now, possibly the few things that I can't stand about this game is - unnecessarily large levels (most of them look nice, but somewhat unfinished and boring), bad fast traveling, some enemies that are unexpectedly hard and some really tiresome and boring puzzles. Yes, the game contains puzzles, some of them large and difficult, to make game mode little bit different and to take pause from all that fighting. That's a good idea, but why would you make some puzzles too long and boring? That was really unbearable and unnecessary. It kills your further desire to progress in the game, especially when you need to gather certain pieces of puzzle, or start all over again. Overall, if you are a hard core gamer that enjoys a good story and characters, and has patience for big puzzles... this is your turf.