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  • xamtaro10 February 2011
    Film Roman is at it again. This time, they have gone back to the "Dead Space" Franchise and crafted yet another prequel similar to their prior work on the prequel to Dead Space 1 called "Dead Space Downfall". Dead space Aftermath is a loose prequel to Dead Space 2 that utilizes the "animatrix technique" of having different animation studios do different segments of the show. While Dead Space downfall was not exactly an animation Masterpiece, Dead Space Aftermath takes it all down a notch.

    Set after the events of Dead Space 1, The USS O'Bannon is sent to the planet Aegis VII to prevent it from destabilizing. This is a cover for their true mission of retrieving fragments of an alien artifact presumed destroyed in the first game. Contact is lost with the O'Bannon until it is rescued by a team of space marines. Within, they find a hell house of mutilated horrors only four survivors who are promptly captured and taken for interrogation. As each survivor reveals the horrific events that transpired on the O'Bannon, each of their flashbacks are rendered in four unique Korean animation styles from some of the teams that worked on Dante's Inferno: an Animated Epic.

    The problem here is that unlike Dante's Inferno which had a central character that was developed over the course of the movie, Dead Space Aftermath has four central characters that remain one dimensional and wholly forgettable throughout. They are typical stock characters seen before in so many space based horror movies.

    The "present day" framing story footage is rendered in cel shaded CGI by South Korean "Digiart productions" and "Fx Gear studios", the company that made that cringe worthy "Shark Tale" ripoff called "Shark Bait". While the rendering on spaceships and the Marine suits in the dark look quite good, the human characters set against the detail-less backgrounds look like they belong in the late 90s. Movements are stiff and lifeless, hair looks like play-dough worms, clothing folds are non existent and the flat colors just make it all worse. It looks less like Appleseed and more like the worst episodes of Jimmy Neutron or Clone Wars.

    The flashbacks too are of varying quality. THey each detail different parts of the doomed mission from the characters' individual point of views and it is up to the audience to piece it together for the whole story. The different animation styles and slight inconsistencies actually work here as they represent the highly subjective and bias prone nature of personal recollection. For example, the strong willed Doctor Cho sees herself as this tall leggy hot babe in her flashback while Stross sees her, his extramarital girlfriend, as a manipulative slut with heavy make-up in his flashback.

    First up is the mentally unstable token big black man, Kuttner, who suffers from hallucinations of his dead daughter. It is done in a decent American-ish art style with good quality animation by Dong Woo Animation studio (Masters of the Universe 2002, Ultimate Avengers) and Tokyo Anime Award winner Tae Ho-Han (Africa a.F.r.I.c.A). Stargate SG1's Christopher Judge masterfully portrays the broken man pushed over the edge of despair and desperation. Its only flaw would be the extremely slow first half which is all talk and no tension. Boring.

    Next is a flashback courtesy of the stereotypical tough guy, Borges, who seems to alternate between being Hispanic or white with each new segment. Curiously, his version of his scuffle with Kuttner shows him putting up a decent fight while in Kuttner's version, Borges went down in seconds. Anyway, this segment is done by the same team who also did the "Fraud" level segment of Dante's Inferno(JM Animation studio and Kim Sang Jin), arguably one of that film's worse looking segments. Borges' flashback is also the worse looking here. A higher level of art detail and rich colors is offset with unnatural character movements, some animation shortcuts and ugly anime-styled character designs (what big teeth they have) which tend to go off model. Not to mention the CGI ships and fake looking flames effects which clash horribly with the traditional 2D animation.

    Stross, the half crazed scientist having an affair with Dr Cho, is the third flashback. Jong Sik Nam and Dong Woo Animation, who did Batman Gothma Knight's Deadshot segment and the "Lust" segment of Dante's Inferno, present the most fluidly animated Dead Space Aftermath flashback. The atmospheric colors, creative shot angles and highly detailed artwork (a cross between Aeon Flux and typical Korean Anime) add a dynamic touch to Stross' brush with artifact induced insanity. THe tension and action finally amps itself up, but if feels a little late. The segment's only shortcoming is in some obviously unfinished background art.

    Doctor Cho's flashback connects the O'Bannon mission back to the opening scene of the movie. This one is, while not the worst, a mixed bag. Cho's voice actress has a tendency to over act a lot to the point of cheesiness. The animation is rife with short cuts and "jitter camera" effects while stylized character designs look like dragonball Z rejects, all overly beefy and stuff. But at least it had a high level of detail and some good action.

    The varying quality of the entire movie makes giving a rating hard.Two great segments are offset by three not so great ones. It lacks the deeper philosophical themes and character development of Dante's Inferno. It also lacks the straight forward violence, plot consistency and sense of tension of Dead Space downfall. Ultimately the entire production feels mediocre and lifeless, almost as if Film Roman could not afford better CGI artists or first rate studios animation like Manglobe or Production IG. The story is inconsequential in its lead in to Dead Space 2 and filled with a lot of wasted potential.
  • IDontRideBarrels21 January 2014
    Overall this is a fairly mediocre film. It's short, under 80 minutes, so it's not a waste of time even if you hate it. Dead Space: Downfall is much better even though it's 3 years older. The plot is more cohesive and so is the animation style, a very important aspect.

    While there can be some complaints about the plot in Aftermath (mostly regarding repetition), it's reasonably decent, and the biggest complaint is the visual aspect. The film is divided into multiple parts and each is made differently - some with 2D animation and some with 3D animation. The 3D is completely awful despite the lighting (inexcusably worse than cutscenes from some PS1 games) and the 2D is weird in the last portion (not objectively BAD, but the style isn't fitting and heavily conflicts with previous sections). Most people would probably rate this as a 7 or 8 if Aftermath used the first part's 2D animation throughout.

    If you're a fan of Dead Space it's probably worth watching Aftermath, but I wouldn't recommend it; I'd recommend Downfall instead. It's not amazing, but it's much better than Aftermath in all aspects.
  • Not being familiar with any of the "Dead Space" games, or the first animated movie, I have nothing to compare this to, so this is all by what I thought of this 2011 animation.

    "Dead Space: Aftermath" had a nice enough story and it was easy to follow. The story is about a small group of four survivors who are rescued after a tragic occurrence, but now they have to tell their stories to people who seem to have little regards for their well-being. As I said, not being familiar with anything prior to this animated movie, then I have no idea how true or far from the original plot lines this movie is. The storyline was nice and well told.

    However, the solid storyline was brought down tremendously as they had opted to use various styles of animation and art styles. Most of these, sadly enough, were not in my personal liking, and thus it brought down the enjoyment of the movie for me. Especially the CGI animation, that was just horrendous. It looked like it was released before they had applied the finishing touches to it. In my opinion, then "Dead Space: Aftermath" would have fared better had they opted to stay with just one style of art and animation (in my opinion, the style they used when they were telling doctor Cho's story).

    As for the voice acting, well then I think they really did manage to put together a good group of people for the voice acting. So that was really working out well for the movie.

    I am sure that this 2011 animated movie is a great thing for fans of the games, but it failed to fully ensnare and captivate me. I am giving "Dead Space: Aftermath" a 5/10 rating because of the story alone, the different art styles and animation styles was the knife that killed it off for me.
  • The plot is generally interesting, following the very fun ship-gets-taken-over-by-monsters formula. As well, the 2D animation for the first three characters' memories were great and meshed very well with the grotesque violence. However, the last character's 2D animation seemed to be a bit disconnected, completely removing the most horrifying features of the necromorphs and reducing them to generic monsters. Even worse was the 3D animated segments that interlace the entire film: they're an eyesore. To think a film so ugly could come out in 2011 is upsetting.
  • This was better than what the reviews from others seemed to be. Honestly I enjoyed the movie and I will point out the Pros of the movie and the cons

    Pros: +First 3 Animations from the flashbacks where great (wasnt a big fan of the last one but it was fine)

    +Excellent Story to help fill the gap between the first game and second game.

    + Voice Acting was good, not great but good.

    Cons: - The CGI animation was terrible

    Other Notes: Yeah yeah I just felt lazy and shorted the review by doing a Pro and Con thing, which is somewhat unusual for a movie review.

    I'll quickly explain why I gave it a somewhat average rating. The main reason was because of the CGI Animation, I swear to god if they did the regular animation (any of the first 3 flashback)instead, it would of been bumped to an 7 or 8. I can't believe they even considered using that bad of an animation. Otherwise everything else was good about the movie.

    Last thing, the fourth animation I wasn't particularly fond of. The main reason? Everyone looked like they where on steroids or something....and to me that gives an ugly appearance.

    But Overall I really did enjoy the movie, it definitely something worth watching especially if your a Dead Space fan.
  • I've played the games, but wasn't religiously hooked by them. The first feature "Downfall" was decent, but "Aftermath" would only be more of the same. Where this entry fits in would be a sequel to "Dead Space" the EA video game and its animated feature prequel "Dead Space: Downfall". What are happening in "Aftermath" are the events that occur before the second game "Dead Space 2". Earth has lost contact with the Ishimura ship and engineer Isaac Clarke, but now it's the responder ship the USG O'Bannon with only four crew members returning and we get the perspective views of these survivors of what just occurred on this mission in locating and securing an alien artefact. Secrets are kept, shady dealings are instigated and true intentions are revealed. You know… corporations with their big plans as they interrogate the four survivors. Its pulp, but entertaining… albeit the compounded plot is kind of a mish mash of ideas, which don't entirely gel and has been done numerous times before. You could say it's rather talky with theories chucked about. The first feature "Downfall" stuck to one type of animation, but this one experimented with a mixture of styles which I wasn't much of a fan. However it was just as graphic and ruthless with its nightmarish illustrations, but the atmospheric eeriness and brute intensity only lasted in pockets due to it not taking a straightforward approach with its narrative. Pretty much it starts at the end, to retell the story from form four different viewpoints mixing the animation with that. The voice work is acceptably good. "Aftermath" is nothing special, but just another chapter to the "Dead Space" universe.

    "I need a test subject."
  • Warning: Spoilers
    I personally enjoyed the first dead space animated movie that came out in 2008 so I was eager to see another installment. The first movie had all the elements that made the film great and enjoyable. Unfortunately, I cannot say the same for this one. The problem lies in the direction the film decided to take this time. My main issue with the movie is how it switches from horribly poor cgi to hand drawn animation. It is quite irritating and almost as if the people developing this couldn't decide on one set of animation to take the sequel. Who knows? Maybe they were trying to save some time and money getting this movie to roll out with the follow-up game. The all shade-cell cgi animation during the present was poor and looked relatively similar to that of "iron man armor adventures" TV series on Nick. It might work okay on that show but it just doesn't work in the sci-fi horror landscape which this movie is. We lose a lot of the visual details that are displayed along with the tone of the film it tries to be. Am I suppose to laugh or be creeped out during the scenes involving the daughter Vivian? I would think the latter but I just couldn't help but laugh at how bad it was when they showed her all full of blood and the instant transportations (you know since she's a ghost/hallucination) as her father was being dragged to the chair to be interrogated. I welcomed the hand-drawn animations with open arms when the flashback scenes to aegis took place and prayed it would stay throughout the course of the film. The first movie had the right balance of hand-drawn animation and cgi mixed in so why couldn't this one be the same. Why include the shell-shaded cgi animation that looked like some amateur made it for animation class. The plot was fairly decent but ultimately forgettable so I wont bother addressing it. Overall, I left film feeling disappointed but still entertained. It is worth a rent.
  • Dead Space: Aftermath (2011) is a movie in my DVD collection that I recently watched again on Tubi. The storyline follows a lost space craft and a rescue ship that is sent to investigate. Shortly after arriving onboard the missing ship it's determined nothing is wrong with the ship but everyone who was onboard is missing. Can the rescue team find the survivors and figure out what happened?

    This movie is directed by Mike Disa (Space Dogs) and contains the voices of Christopher Judge (The Dark Knight), Ricardo Chavira (Piranha 3D), Gwendoline Yeo (Star Wars: Clone Wars), Curt Cornelius (NCIS) and Graham McTavish (The Hobbit).

    The animation for this is a bit uneven with the people just being okay but the infected, action scenes and people in their gear look amazing. I will say the animation and weapons are better than the previous film. The initial storyline of the father chasing his daughter is excellent. The infected imitating the non-infected is very well done also. The ending is entertaining and the movie has an Event Horizon feel to it in a lot of ways.

    Overall this isn't perfect but is an entertaining animated science fiction/horror picture. I would score this a 6.5-7/10 and recommend seeing it once.
  • Dead Space: Aftermath, is a prequel to, Dead Space 2, and a sequel to, Dead Space: Downfall.

    The story is about a group of survivors that are taken in and interrogated where people want to know about the artifact they discovered.

    The voice acting and the 2D animation were good. But everything else, was bad.

    The CG animation was terrible, the story wasn't that good and the movie was mostly boring.

    In the end, you're better off playing the video game's or watching, Dead Space: Downfall.
  • The animation is good, done in the Animatrix style, where different studios create different parts of the film. The story is typical mystical alien horror, akin to Event Horizon and the terror runs deep. Unfortunately, there isn't much in the way of character development. The story is interesting, but all characters are cardboard and rather inconsistent.

    Bottom line: better than most live actors horrors, but not by much. Perhaps knowing the Dead Space universe would have helped me enjoy it more. As it is, with a mix of recycled ideas taken from Alien, The Thing and Event Horizon, it's only nice to look at.
  • The 2D animation looks great in this film, and it pairs well with the grotesque nature of the story and it's hyperviolent contents, but then there's this awful... AWFUL 3D animation to represent the present day, and it's so, so, so, so, bad. Just an eyesore. I don't know who's idea that is, or what kind of budget constraints may have forced the team's hand, but the results are terrible to look at.
  • It's hard for me to understand why this movie has so bad reviews. After watching Downfall, I watched Aftermath with many reserves. But... I was gladly surprised! It is true that the CGI segments were the worse part of it, but the structure of this film is very much like the short "Have I Got a Story For You" from Batman: Gotham Knight, where you get to see the same story from different perspectives, all of them animated by different studios. And all of them were really good! The characters are well defined, and they have more believable motivations. Overall, the film lets us understand much better the story connecting the space monsters and the Marker (monolith).

    The story is so much more consistent than it is on Downfall. I really think all the video game fans should at least give it a try.
  • This is a good Zombie movie, and is unique in many ways; However, the 3D animation is some of the Lowest quality I've ever seen, on the bad-level of Berserk 2016. the 2D animation is Great, however, and this really diversifies itself with a unique "memory" twist. The animation Style actually changes depending on whom is Remembering, which is just great. It shows the juxtaposition's of the survivors and their mentalities, and brings into question what is true and what is false, when though there's actually not much room for interpretation. the voice actors did a great job, and they seemed to play their roles seriously. Of course this is a B-movie, certainly, as it is a Zombie film after all, and you can tell the 3D engine was rushed; even though 3D is actually Way easier than 2D (which gets stranger the More you think about it as just Why is 3D so awful? I still can't figure is question out).

    The story itself is believeable and realistic, assuming you played the First Game, Dead Space, which is a 9/10 game on my scale with an excellent story. It plays directly on that canon, and makes some serious lore contributions. I loved the 2D animation in this, as gruesome as it is, and it is that great because you can tell they put a Lot of effort into the 2D. You will like the characters, empathize and sympathize with them, and you can see just how debilitating the effects of this artifact are. It also brings up Many hints for Dead Space 2, also a 9/10 game on my scale with a great story.

    I rate zombie movies and games Higher than other films As A Genre because zombie films and games get Bad support, and are usually low budget and terrible. This film, however, is actually supported by a big wallet and is surprisingly well-done considering the bigger the company gets the Worse the Artistic products that come out of it are. If you Love Dead Space 1 and 2, then this film is a must-own, but I'd still say the First DS film, Dead Space Downfall, is the better of the two.
  • Let's get this right of the bat - the CGI animation is awful in this. It looks bad, it moves bad, it syncs to the dialogue bad. And the dialogue really isn't great either, there's some really clunky exposition early on, and some of the back and forths just really don't make sense. The occasional attempts at humor fall flat, and it feels very much like it's written by video game writers, with a lot of the dialogue sounding fine if this was the occasional in between battle banter, but back to back to back it just feels extra clunky.

    The pros are occasionally impressive. The 2D animation flashbacks are really well done stylistically, and the movement is pretty good. The dialogue versions of PTSD really don't work at all, with the character who lost his daughter really not sounding that sad or crazy, just pretty flat, but the visual representations of his hallucinations are impressive.

    But every time the movie started to impress me, it switched back to the 3D style that looks worse than student projects I've seen. I'm not sure if the dialogue is really worse during these scenes than the flashbacks or if I'm just so turned away by what I'm seeing that it feels worse, but I can tell you several of the worst clichés occur during these CGI scenes.

    The worst part is that the 3D scenes add *nothing*. Adding about 5 minutes of dialogue to the flashbacks and making them more chronological would've produced something cohesive and probably in the 7/10 range. As is, though, most of the attempts to create anything "scary" or impactful are done in awful CGI, which just takes so much away from the viewing experience that I did not have any sort of a pleasant time.
  • Warning: Spoilers
    This wasn't a very good anthology movie in my opinion.

    While "Dead Space: Aftermath" had a better plot than "Dead Space: Downfall" (Which only consisted into showing a bunch of characters killing and being killed by monstrous aliens) the poor animation and the thin characterization doesn't allow this to be a truly enjoyable film.

    The CGI from this movie was very ugly and unappealing. It almost like something done in the early nineties, having minimal details, characters devoid of emotion on their faces, which are only able to make robotic and unnatural movements.

    On the other side, the flashbacks included on "Dead Space: Aftermath" are done in a anime design, which isn't much better either, but it almost look good in comparison with hideous computer animation used in the parts of the movie which take place in the present.

    None of the stories were particularly good nor interesting, and all of them were a bit predictable and dull.

    While the premise of showing the same events from different perspectives was certainly interesting and with lots of potential, the overall result still lefts too much to be desired.

    However, I do think that this was an improvement in comparison with the uninspired "Dead Space:Downfall". Even when this wasn't a very successful experiment, at least it's a step in the right direction.
  • Dead Space Aftermath (2011) is yet another animated Dead Space movie which is meant to serve as a kind of prequel story that bridges the gap between the Dead Space (2008) video game and it's sequel Dead Space 2 which was released shortly after this movie in (2011).

    The story follows a group of survivors from an engineering vessel who were sent on a mission to a dying planet mere hours before it's destruction. Their mission, to find and retrieve a fragment of an ancient relic known as the Marker thought to have been destroyed by Isaac Clarke during the Ishimura incident. The marker begins affecting those on board the ship causing hallucinations and violent behaviour causing the crew to go insane and kill each other.

    Aftermaths story is told in a series of flashbacks that each centres around a different character and how they were affected by the marker. Each flashback has a different animation style that changes the overall designs of each character giving them a unique look in each story. When not in a flashback the story centres around the survivors aboard the rescue ship where again the animation style changes and we see the story slowly being put together.

    The animation in this movie switches between some awful looking, cheap CGI to some actually fairly decent animation during the characters flashback sequences. This movie was released in 2010 by EA who are well known for being cheap and cutting corners when it comes to their games and indeed their animated movies.

    The story itself adds absolutely nothing of interest or worth to the Dead Space universe. Dead Space Aftermath is just another poorly animated video game movie tie in by EA to suck even more money out of fans pockets. If you are expecting the same level of violence as the video games or the first animated Dead Space movie then you will be very disappointed as this movie has barely any violence or gore in it.
  • But that doesn't make it a bad movie! If you are interested in the dead space-universe it's definitely a movie for you, you won't be disappointed!

    Let's just start with, yeah the story ain't the best but it could have been far more fleshed out and the movie longer itself, I wouldn't mind but if it's due to targeting young people or it was due to budget, who knows. It's too bad. I like a good story and not dumbed down but the end of it all was ok.

    Characters are ok, voice acting ok, animation was ok mixed between actually nice animation to 3d more b-version but yeah I don't actually mind all of that as long as it gives me good scenes and story.

    So not to spoil everything, this is about a recover-team trying to recover pieces of the marker from Aegis VII, which makes this a prequal to Dead Space 2 and after the end of Dead Space.

    And it contains action, a lot of it and everything going to hell, like expected in Dead Space - that's why it's an ok movie!
  • Warning: Spoilers
    Okay, I did a review of Dead Space, and realized it was based on Video Game Schlock... So I should have known better. Fool me twice, shame on me! This film follows the recollections of three survivors of an encounter with the magic artifact made by aliens who created humanity to be the baseline for cannibalistic zombie-monsters.

    As much as it agonizes me to say this, they went with the Rashomon approach, of telling the story from four points of view, and just to underscore it, four different animation styles. The wrap-around footage is CGI schlock, while the actual recollections are done in various types of Korean produced anime. You get the feeling the five animation teams had little to do with each other, and therefore drew four different types of artwork... Even the uniforms and equipment were inconsistent.

    Interesting? Kind of, but not really. If anything, the CGI wraparound story is the worst because it's such poor quality of the YouTube variety...
  • Sorpse12 November 2012
    Warning: Spoilers
    meh it was an alright watch, i didn't love it but there wasn't really a whole lot about it i didn't like either. The plot is OK although in between stories we get some dialogue that i found quite boring. Each time someone is interrogated we have to relive the same story over again from the beginning when really all we want to see is aliens and humans fighting. and maybe some scares would have been good too. The game is all about the creepy setting and is known to be one of the scariest games out there but in this movie they don't go for creepy at all. I also liked how the shard affected people, this made the plot a lot More interesting although i cant say that it felt original in any way. It wasn't just the aliens that were a threat it was also the humans who have become insane and at some times you don't know what is true or illusion. All in all i don't think i enjoyed it quite as much as downfall but it was still a pretty good waste of time.
  • Warning: Spoilers
    DEAD SPACE: AFTERMATH was a rather big disappointment compared to DEAD SPACE: DOWNFALL, Even though DOWNFALL was no breakthrough epic in animation, it was still pretty good, it was more of a good versus evil type story and it managed to build tension through the use of great sound effects and had characters that you did grow to care about.

    In AFTERMATH you have a plot told in four different perspectives from four central characters, an approach to storytelling I'm not to particularly fond of because here the central characters are each interrogated and each time the action heats up we go back to the interrogation part where they bring in another character to be interrogated before we can get back to the main plot and every time this happens you'll find yourself going "Get on with it already." I admit I've only played the first DEAD SPACE so far but other reviewers have already said that the people who made this film probably didn't play the game, I'm inclined to agree with them.
  • Warning: Spoilers
    Dead Space: Aftermath is the second animated film based on the Dead Space franchise,the first was the surprisingly good Dead Space Downfall. Whilst this entry into the franchise is not as good as the previous film, it is still enjoyable to watch and will please fans.

    The plot of Aftermath revolves around four surviving crew members of the USG O'Bannon,a ship which becomes host to another Necromorph outbreak. They are rescued by Government officials and interrogated (rather brutally)in order to discover how the outbreak occurred. This consists of four flashbacks from each survivor, each one using a different animation style. These flashbacks are arguably the best segments of the film, each one has its own unique style which reflects the thoughts of the survivor.

    The sections of the film which take place in the present use CGI which results in some rather poor facial expressions and wooden animation. It would have been more sensible for the filmmakers to forgo this CGI and make these segments using the animation used in Dead Space: Downfall.

    The voice acting is pretty good and includes a solid cast including Christopher Judge and Gwendoline Yeo. When not animated using CGI, the characters look impressive and more realistic, however, as the film uses different styles for each flashback, the characters change their appearance which can be confusing for some. It's frankly ridiculous that Nolan Stross is a thin man in one flashback, then has a six pack in another.

    One disappointment I had with the film was the lack of the Necromorphs themselves. They only start to appear about 3/4 of the way through the film and sometimes it's a blink and you miss it moment. Only three Necromorphs from the games are present, the rest are new versions which whilst suitably gruesome looking, don't have the same impact as the fan favorites. The film is suitably bloody and gory, even without their presence but I wanted them to have more screen time.

    Fans of Dead Space (like me) will enjoy this film which does answer questions and plot holes from the original game. Viewers who haven't played the games will struggle to understand what is going one at times and in all honesty, the film doesn't really give an explanation. If you are prepared to deal with the poor CGI animation and confusing plot, you will find a decent animated film.

    It's not as good as Downfall but Aftermath is a decent film that will please fans of the Dead Space franchise. The flashbacks are well animated, the voice acting is good and it doesn't hold back on the gore, regardless of the lack of Necromorphs.
  • un117 October 2018
    The animation is horrible, it's like watching very bad computer generated cartoons from the 1990s, it also changes from one format to another, breaking immersion. The plot is horrible, revealing almost everything about the grand plot of the series and not even having any sort of important consequences since it all happens on a ship nobody really cares about. The monsters are horrible, and not in a good way, they're not scary and the protagonists are never truly challenged, it's like a very bad case of plot armour. Will you waste your time? yes, very much so.
  • I find it strange that it has gotten so many negative reviews, people if you don't like gore + animation, don't watch this movie!!! This is a good entertaining movie especially as a dead space fan. Although i got a bit disappointed about the the animations of the 4 surviving crew members getting interviewed, this was a hell of a good movie!

    You like downfall you will surely like this as well, its pretty much the same gore except for more evolved creatures, than the past movie.

    You have to see the first movie in-order to understand the plot of this movie, as a suggestion play the game as well, the ending scene was pretty awesome :)
  • fletchy-5735425 March 2021
    This is trash conpared to the other movie downfall....watch that instead. And play the games
  • The writing didn't make any sense. The story had nothing to do with the original. By the plot of this one I'd be surprised that anyone on the crew of this movie saw the original movie.

    In the Dead space - Downfall it was more a good vs. evil kind of theme, but in aftermath it just seemed like another poorly written 80's space horror movie. There was no resolve, the properties of artifact were rewritten for this movie in a less entertaining, and less interesting way.

    Whatever, I'm kinda cheesed that I wasted time watching this. I was hoping for some kind of cohesive connection between the two movies and I got nothing.
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