First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft we... Read allFirst-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
- Awards
- 4 nominations total
- Kyle Crane
- (voice)
- Jade
- (voice)
- …
- Rahim
- (voice)
- Dr. Zere
- (voice)
- …
- Brecken
- (voice)
- …
- Tahir
- (voice)
- …
- Camden
- (voice)
- …
- Savvy
- (voice)
- …
- Troy
- (voice)
- …
- Spike
- (voice)
- …
- Karim
- (voice)
- …
- Lena
- (voice)
- …
- Nick Pesto
- (voice)
- (as Adam G.)
- …
- Lord Asmorod
- (voice)
- Kyle Crane
- (voice)
Featured reviews
1)The game looks excellent.
2)Vibrant colors.
3)There is a nice day cycle. During night you gotta be more careful. The nights may be long 7 minutes, but in-game they don't feel that short.
4)The plot was interesting - not the best, but solid.
5)Some likable characters. From the campaign - Jade, Rahim, Crane, Bracken, from the side quests - Gazi, Jeff, Alfie, Fatin and Tolga.
6)The main quests are fun to do. The final level is awesome.
7)The side quests are also fun to do.
8)The parkour works excellent. You can climb almost everything you want.
9)Climbing antenna towers felt dangerous.
10)The game gets additional pluses for the final mission, when you're parkouring around.
11)Unlocking new skills rewards you. There isn't a skill, that feels unnecessary.
12)Climbing the bridge in the Slums is awesome.
13)The two main areas - Slums and Old Town do feel different from each other.
14)The dropkicks are awesome.
15)Plenty of weapons.
16)Killing zombies is a lot of fun.
17)Variety of enemies.
18)Lots of blueprints. I like their descriptions.
19)Throwing molotovs at zombies is really fun.
20)Throwing grenades at the zombies is also really fun.
21)The safe houses are different from each other.
22)It is fun to unlock new safe houses.
23)The battle journals are surprisingly worth collecting. They give you interesting tips for the game.
24)The notes are also a nice collectable.
25)Voice mails are also worthy to collect.
26)Entering some buildings made me feel kinda sad about what happened to the people trying to survive there.
27)Smooth gameplay.
28)I replayed the game more than once and I had lots of fun.
29)Huge fun factor.
There are probably more positive thing about the game. But why don't I dive into the things I don't like.
1)The overall AI, especially the human AI.
2)I wish more time could have been spent with characters from the main story like Brecken and Savvy.
3)I dislike some of the voice acting.
4)There was an arc of side quests where the quest givers were the brothers Tolga and Fatin. I was disappointed by the last quest.
5)I also disliked the end of the quest, where you do the Bozak challenges.
6)Some of the voice acting.
7)Some game mechanics.
Overall Dying Light is a super fun zombie video game. It has its flaws but from Bad 1 to Excellent 6 it gets VERY GOOD 5.25 - a little bit more than just VERY GOOD 5. I sure am trying Dying Light: The Following when it comes out.
Good Night, Good Luck.
This first person free roaming zombie epic was often criticised for being a Dead Island imitator, but the truth is they simply used that formula and perfected it.
The storyline is solid, the multiplayer is great and the execution is flawless.
Free running around the fictitious city of Harran is seamless, leaping from roof to roof, climbing pylons and outrunning hordes of the undead is an exhilarating experience.
The combat is unusual in that melee rarely works in first person but is the backbone of Dying Light and works perfectly. Add to that some great gunplay in a world where ammunition is highly limited and you have a great combat system.
The enemies are highly variable each with strengths and weaknesses, the appearance of one can change your entire play style from your generic slow zombies to the fast Virals and the annoying Spitters.
The difficulty balance is ideal, the amount to do outside of the main campaign is decent and the added dlc expands on an already vast experience.
Graphically Dying Light is stunning, not only are the environments and character models great but it all looks so very smooth as you're hurtling through the streets. But that's nothing until you start to climb, at a height being able to see across the city during various weathers and daytimes the beauty is near flawless.
To accompany this we have the score which you simply don't expect in a game like this. Not only is it extremely well made but it's haunting and very retro. The music in the background of certain sections are a true homage to the 70's/80's zombie classics.
Dying Light is a unique experience and I hope we see a sequel, in these uncertain days of video game developers however I question the likelihood.
The Good:
Graphics
Score
Infinetly playable
Incredible adrenaline rush when being chased or stealthing during the night
The Bad:
Some dodgy AI on zombies sometimes
The animation often shows you missing a jump before pulling yourself up
Final boss was an anti-climax
Things I Learnt From This Movie:
All fat people explode when they become zombies, it's the law of zombies in video games
You can fall from an infinite height just as long as you have a pile of garbage bags to land on
Breaking the necks of babies is fine if they're undead
Did you know
- TriviaThe day cycle lasts for approximately 64 minutes, while the night cycle lasts for approximately 7 minutes. When asked about the short nighttime, Lead Game Designer Maciej Binkovski said, "I've seen a grown man cry during the night, so yeah, 7 minutes is definitely enough."
- GoofsMost fires in the city burn throughout the game no matter how much time has passed.
- Quotes
Additional Voices: Crane! Why are you shouting?
Kyle Crane: I'm shouting because this fucked up infected motherfucker with guts hanging out of his mouth just spit a bunch of toxic snot at me!
- ConnectionsFeatured in Outside Xbox: 5 Games You Don't Need If You Buy Dying Light (2014)
Details
- Color