Princess Verunka's marriage is to save the kingdom, impoverished as a result of its ruler's crazy ideas. She's not hard up for suitors: there's a talented poet, twins - one a general, the other a composer - as well as a mysterious marquis wielding the magic of his mother Morana, the Queen of Death. Could Ondra, an ordinary youth, desiring to become a rafts man on wild waters, stand a chance in competing with them? At first the game is about Verunka's hand in marriage, but later on the lives of all the kingdom's inhabitants are at stake. This time the path to a happy end will have many curves and turns. But there's also a small wreath floating on the river surface, and carrying a message of love, plus the king's latest invention - so that the end may be happy after all...
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