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The Awesome Adventures of Victor Vector & Yondo: The Hypnotic Harp
(1993 Video Game)
Plot Summary
(1)
Third in the series of four interactive comic book adventure games featuring Victor Vector and Yondo. In the future, the world is still recovering from the tech crash of 2093 that wiped out most technology and almost destroyed the civilization. Everything is now run by the benevolent cyber-curator. His pet project is the Museum of Fantastic Phenomena. Since time-traveling technology has been invented, he sends his enthusiastic digital agents to the past to locate interesting unique objects that the future has lost track of. The objects are retrieved from the past and put in the museum as part of its permanent historical exhibition. Curator asks you, the Archivist, to help his two best time-traveling agents Victor Vector and Vector's talking cyber-dog Yondo retrieve Nero's mythical hypnotic harp in the past. Once in 64 A.D., they must figure out where to go and what to do to reach their ultimate goal, the Nero's palace, and collect the correct items that they'll need to overcome the obstacles in the way. They must also watch out for their arch-enemy Ram Axis, a monstrous sentient shape-shifting cyber-virus, who wants the objects for himself to use them for evil. They also meet an old frienemy.
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