Valentino vows to win with his own soccer team when Victor doesn't pick him for his team. When Valentino's team can't match up, he uses supernatural means to win.
After breaking Chata's plant, Vic and Val must accomplish the seemingly easy task of replacing it; this proves difficult when their squabbling puts Monte Macabre in jeopardy.
Vic and Val want to go to a friend's pool party on the same day as their grandma's quincea?era, so they use a magical flute that allows them to teleport and attend both at the same time.
When Vic cheats on an enchanted board game, the malevolent characters come to life, and it's up to V and V to figure out how to put them back in the game.
When Vic accidentally loses one of Val's prized coins Val makes a deal with a mysterious antiques collector to replace it, but the deal has terrible consequences.
After being told by Chata that they can't get a pet, Vic & Val adopt a wild lizard, unaware of its magical properties, and decide to keep it secret from Chata.
As everyone celebrates Valentino for growing his first facial hair, a jealous Vic resorts to magical methods to grow a mustache and compete for attention.
When Vic & Val start making good money from selling churros at the taco stand, their lust for stuff makes them do dirty tricks to take out their competition.
When Vic accidently unleashes evil bats from a cave, it's up to the boys and Don to protect the town, but Vic's know-it-all attitude keeps getting in the way.
Val crushes on a girl named Matty, who Vic is suspicious of but Val ignores his warnings. When Val goes to dinner at her house she turns into a Matlazihua and he discovers he's what's for dinner!
Chata invites Sal to stay with her and the boys after his house gets blown away. While Vic and Val like Sal, he turns out to be a messy house guest that quickly annoys them. They try to get rid of him, but he only wants to stay longer.
When Vic & Val are forced to go to Guillermo's boring birthday party, they devise a scheme to leave early, but end up discovering that the party is way cooler than they thought.
Vic & Val go on a hot air balloon trip with Sal and compete to be his favorite, but things go awry when they try to use the magical Nazca Lines to their advantage.
The boys forget to get Chata a gift for Abuela Day and in a panicked move, they pretend that the bongo drums they borrowed from Xochi are for her. Knowing they have to return the drums, Victor & Valentino pretend to be burglars to steal the bongos back.
When Vic and Val do a sloppy job cleaning up in Maria Theresa's attic, they accidentally set off a time loop, trapping them in an endless series of choices forever! They must figure out how to stop the loop and return time back to normal.
Vic wants to win the prize for the dance contest and is frustrated that his partner Val won't let him call all the shots. Instead he chooses a different partner: Reynaldo. But Vic pushes Reynaldo too hard to execute his artistic vision.
Vic and Val build a treehouse and Val dismisses Vic with a frivolous task so he can build the treehouse exactly how he wants. But when Vic returns unknowingly with a branch from El Arbol Vampiro, Val's perfect treehouse turns into nightmare!
When Vic gets sick and is stuck in his room, he spies on Pineapple and becomes convinced that Pineapple is creating an army of zombie cats; Val agrees and the two become obsessed with stopping Pineapple before it's too late.
Victor sets up a haunted corn maze, but the town kids think it's lame; Vic decides to make the maze scarier by enlisting the help of El Silbon (The Whistler) to really scare the kids, but El Silbon has plans of his own.
A human with the power to transform into animals turns Vic into a chicken and Val into a donkey so they can learn to sympathize with a forest hill's animals and understand the world a bit more.