Reviews (294)

  • I had this game downloaded on my Xbox for forever and just never got around to it. Nonetheless, I heard they were shutting the game down so I figured I'd play it, and even though the game was pretty entertaining at first (mostly because it's one of the few games my gf would play and I could watch her fail miserably) it became pretty stale pretty fast. I liked the vast array of maps, but the 2 game modes (item mode and fast mode) just wasn't that intriguing. I managed to get to like level 12 or so and get my kart to fine rarity, and got a few achievements, but it just wasn't too much too little.
  • The last episode of season 1 of this show ends with a bang... quite literally. This episode exposes this man that once was her husband who then became her disgruntled ex who not only assaulted her multiple times and threatened to kill her, but attempted to murder her through a plot-to-hire which resulted in her sister's murder. It's a heartbreaking episode that goes into detail how his cousin was found out he and his gf were indeed the two who busted down her door and murdered in cold blood. I think the sentencing was fair, although I think the murderer and his gf should have served life sentences as well like the estranged husband. In all, this season 1 show of this show was extremely solid, and I hope they continue to make more seasons, as not only is it well directed, but very informative. Highly recommend this series.
  • This episode of Worst Ex Ever shows not only are the worst ex's are all men, but also women who not only are bad, but straight up evil human beings. Now, I really feel bad for this guy. He did absolutely everything for this wife and kid, but she was an absolute menacing person who defamed his for horrid accusations just so she could get full custody of their daughter... and for what? This man wasn't a deadbeat, she was that wanted her daughter all to herself. And the extent she goes to steal back her daughter was insane. A poor innocent woman was murdered and the father was almost murdered just so the Rosa and her mother could illegally steal back Rosa's daughter. These were absolute evil people that got what deserved, although I wish they got life sentences. These type of people never should ever be an able to walk free.
  • Episode 2 of this series Worst Ex Ever, this episode tells a story exposing a man who lied and eventually r**ed and framed this lady for armed burglary that she had nothing to do with. It's sad that she was sent to jail for SEVEN MONTHS for something she didn't do, but alas justice was served, but some would say too little too late. I think his sentence (of what, 32 years?) wasn't enough as this dude not only employed people to lie about robberies that didn't happen, but framed her for it, and forcibly bound her and r**ed her. The dude deserved a life sentence, but at least he got what he deserved, and am glad women like Sumasar exist to tell these stories about how not all nice approachable men are what they seem.
  • (reviewing each episode separately as each one is its own contained story) The first episode of this series takes us on a harrowing story with disturbing body cam footage and a story about a man who seemed like a nice guy at first, but soon turned out to be a monstrous serial murder. Luckily his girlfriends survived him but at the expense of his torture. In the ends, he ends up killing 2 people on the run and went the cowardly way out by killing himself, but at least he's not out in the world abusing any more people. I don't recommend this to people who are sensitive to material like this because it's disturbing, but the direction and interviews are very important for awareness to abusive people in power.
  • Sadly I kinda gave up on this. I don't really play mobile games (like literally at all) and I've never played an Atelier game before, so coming into this, I didn't know what to expect. Only reason I decided to play it is because I heard they were shutting the game down in March 2025, so I didn't have much time to play it. I really just wanted to play the story, but soon found out this story of a girl who desires to become a true alchemist was just a barebones experience, including points in the game where you have to complete certain challenges to even continue the story. I got past the prologue and chapter 1, but during chapter 2, it forces you to complete a hard mission that's basically impossible unless you grind and grind. Like, it's ridiculous how hard the game makes it to level up your party's power level, and I just decided this game was not worth it. The story is just bad, and none of the characters or gameplay made me care to continue. In all, maybe if I started this game awhile ago, I would have kept trying to continue through the story, but because of the nonsense it makes you go through, it just made me not wanna play anymore. Not recommended.
  • Idk it was fun while it lasted, but after probably 10 or so matches, I got pretty bored from this. It's basically a 3rd person beat-em up where you have to eliminate opponents from the map, akin to Super smash melee and Multiversus, and while some of the combat is easy to get used to and fun at first, there's just not a lot here for me to keep playing. I'll always be a story-based fan player, so playing games with no story and just match-based gameplay will always be a pretty barebones experience for me. I played mostly as Arthur, eliminating fools left and right, and honestly didn't realize I was going to be this good at the game, but out of the 24 matches I played, I only lost 1. It was fun, but I can definitely understand why this game got shutdown. Just not much here or incentive to keep playing. In all, it was fun, but I couldn't possibly recommend it.
  • Finally I got around to this conclusion of a masterpiece ; truly one of the best story driven games I've ever played . The accumulating complexity of everything you've encountered as Clementine in the past 3 games come down to this explosive finale that can either be extremely sad or extremely hopeful, depending on what decisions you make throughout the game. The most important aspect of this game is the relationship between Clementine and AJ, who is also one of the most important characters in this game. In this particular installment, you must guide him to being either ruthless, or forgiving, but certain parts of the game don't exactly make it easy. I don't think I'll go as much detail in this review as I did in the other games but I will say, just damn! Clementine is basically a grownup now, and AJ mirroring Clementine in the first game, who both get grouped with teenagers who live in their old boarding school. Lots of drama happens like as per usual with any Walking Dead property, but what makes this game special is how they intertwine past characters from both Season 1 and its dlc. Linda proves to be as conniving and brutal as what the first game showed, including vital decisions made by the player in the first game on what you decide to do with her. Not only did I play this game all the way through within a week or so, but I also decided to get all the achievements which require you to do multiple playthroughs, although I didn't play the story back to front again, only certain chapters. In the end though, I'm glad I decided to play the way I did, because I was dreading seeing Clementine getting killed, and am so so glad it was a happy ending for my playthrough. What a grand adventure this has been, this telltale series was truly one of my favorite story games of all time, and hope Telltale can make a comeback as the tour de force it once was. Long live Clementine!!!
  • A 2 season show that is as original as a show can get. Acting part sitcom, part drama, this show was whiplash at first, at first feeling like a lighthearted sitcom where life revolves around a character named Kevin, but then soon becomes a show about a woman named Allison who lives her life despising her egotistical husband. It was very insightful showing how these sitcoms just show nonsense after nonsense with nonsense characters, and shows realistically how some of these scenes"side characters" might actually feel behind the scenes. The 2nd season became pretty dark, and even though Kevin is a likable character during the sitcom scenes, this season shows his very true colors, and gets a fitting end to his narcissistic controlling self. Definitely felt like a warranted show, and would highly recommend to people who enjoy comedy mixed with dark themes.
  • Ngl, I think the only reason I decided to replay this game was because I started black ops 6, and didn't realize it was kind of a sequel to Cold War, and from someone who hasn't played a call of duty campaign since WW2, I decided to just stop since I want to experience the overarching story without being confused on certain story beats, so screw it, I've played the first call of duty somewhat recently, so why not replay Call of Duty 2 and get some of the achievements I've been lacking, which all revolved around beating missions and the campaign on veteran difficulty.

    This was loads of fun, and brung back so many memories, but wow is the veteran difficulty a pain in certain areas of the game. Playing 3 different campaign sections, each playing a different ally, you're tasked with the same ideology; kill and obliterate the Nazi regime. The first section (The Russian campaign) was a great introduction for what's to come, and had a few moments that felt like the game was just punishing you for playing on such a hard difficulty. I did like with this game, there's no more health packs, and your health regenerates overtime, making this game way easier than the first game, but still, certain parts of this game would of been actually impossible if that was the case. The second campaign (The British campaign) was a step up in difficulty bringing tank war in the mix, but actually playing as the tank was fairly easy. What made this campaign more difficult was the missions where you're tasked on killing massive amount of guys, oh and they love to ambush, so having guys come around corners and already shooting at you was all too common. One particular mission that was a pain was a sniping mission where you sit on top of a building and have to shoot soldiers shooting mortars. Thank God there were auto save moments during that because if not, I would have just gave up there. Now the really hard part of the game was the 3rd campaign (The American campaign) in particular a mission where you have to storm a beach and infiltrate and destroy the artillery guns. The lack of auto saves during this mission was such a pain, and had me struggling so much. Definitely died 40 times or so before I was able to finally smoke grenade my way into a bunker and finally get that auto save but yet, there were plenty more moments in this campaign that just seemed impossibly hard for no reason, the other being a mission where you have to infiltrate a bunker that has an infinite bad guy spawn, and have to smoke grenade and aimlessly shoot your way in. Another mission I died more times than I wanna count, but it was rewarding to finally get past it. There were a some other parts that seemed obnoxious, but at this point, I was expecting the worst, so the rest of the campaign didn't phase me. Beating the last mission and seeing those end credits were a relief to say the least.

    In all, I think this game was pretty good. If you want a real challenge, definitely play this on veteran and prepare for a relentless beating.
  • WHAT THE HELL did I just watch? Oh right, hentai. Got it. I guess it could of been.... worse?....My first time viewing this type of anime and I can say, firsthand, it's EXTREMELY graphic (no s##t) and really seemed keen on turning the viewer 'on' instead of telling a real story. Surprisingly fair character development but I mean, most people watching this type of anime probably isn't watching for the story... if you get my drift. Personally, I appreciate good anime when I see it but I can definitely say I WAS NOT a fan of this. This could of been far worse but I'd just stay clear from this unless you're a weeb or a just a plain pervert cuz it's grotesque. My excuse? AH YOu CAUGHT ME. No, I'm trying to broaden my horizons on anime as I haven't seen many compared to most of my friends so this was just more experimentation than anything. I had NO IDEA this was a hentai before I started watching. I just thought it was one of those romance OVA's .I guess I wasn't entirely wrong *facepalm* Anyways, yet again, an anime that has left a bad taste in my mouth(no pun intended) I need someone familiar with anime to recommend me some cause obviously I subconsciously choose the obscure and niche everytime and only end up with disappointing anime either geared toward lonely men or fangirls.
  • What a packed game this was. Including all the smaller dlcs for the base game, and both expansion dlcs, I put over 200 hours in this massively loaded, "tactical" open world shooter, and found myself having an absolute blast playing this. Despite a few grindy moments relating to finding all the collectibles, leveling up all of my skills to max (including rebel skills), I didn't even mind as I had so much fun going into another situation with a slightly different technique and with different weapons. When I first started playing this game, I played a couple hours with my friend, but like usual, he decided to abandon the game cause he found it boring and overloaded, so I decided to complete the game alone, and truthfully had a much more fun experience. Yes, it was fun playing tactically with another player, but I found the single player aspect much more fun, and rewarding as using your NPC friendlies came at an advantage. Exploring each region and collecting each collectible, completing every main mission, rebel mission, and ultimately every region boss, it just felt more immersive doing it by myself, and found exploration super dope. The driving in the game was hard to get used to at first, as I was playing Forza on the side at the time and the driving was way more wonky, but with time, I was able to get used to its mechanics. The helicopter became my best friend, getting to each location marker much quicker and easier. I started competing the easier regions first, killing each region boss, and slowly getting better equipment to make combat easier. Also, getting skill points was a must, getting perks to make my drone better, having the ability to hold more tactical devices like frags/c4/ect, and rebel missions were important too because it made the heat of battle easier as you could have rebels come in to save the day, or spawn vehicles that you needed to get place to place. So thoroughly doing these objectives, it took me awhile as this game has sooo much to offer. Also, the extra dlcs add more region bosses, which didn't add much to the story, but had cool missions. Toward the end of the base game, you start really struggling, as there's a faction called Unidad which act like cops off of GTA (except they're corrupt and are technically considered enemies) and sneaking into these Unidad bases are next level. Eventually, I started understanding how to approach these situations, killing them secretly and evading the area if they became suspicious, although sometimes it was impossible to evade. The hard missions in this game were special missions, called Spec ops which proved to be the most challenging part of the game, most notably the last mission you do with Sam Fischer. The story itself regarding this entire game was interesting, as you work for the CIA to wipe out this cartel that has overrun Bolivia. As the story progressed, you learn some twist and turns in the story, but I will say, the amount of story within is overlong and might not be very engaging for some, but I found it fun. The end of the game was pretty rewarding, as I got the good ending (I think) and El Sueno got what he deserved. It was a very rewarding ending and had me excited to play the rest of the dlcs.

    Marco Road was the best thing this game could of done after this massive overloaded game, even though the amount of content in this dlc was a lot too, but the cheesy dialogue, the stunt objectives, and the difficulty of having to do this entire dlc alone was different and fresh enough to keep you entertained and not feel burnt out. Getting all the achievements was difficult in some areas, but doable and was happy with this dlc.

    The 3rd and final dlc, Fallen Ghosts, brings you back to the serious tone the base game had, with enemies and objectives that were much more difficult and rewarding, as now you have to fight the Unidad and they're counterparts, Los Extranjeros. This elite milita made the game not so easy, with tactical decisions being a must to survive. The guys I hated the most were the EMP guys, as they had a pretty long range so trying to find and kill these guys was a true pain. The story was good too, but I think the ending was pretty abrupt and wish it contained more but it was still good.

    In all, this game was awesome, and I had a blast playing this! Definitely recommend this game to anyone who enjoys tactical open world games. It's a must play!
  • Okay, so I have conflicting feeling for this show. Despite Kevin Spacey and his controversy, I thought he was a tour de force with his portrayal as Frank Underwood. The conniving, gaslighting, manipulative character he played so well could very well be because that's who he was/still probably is in real life, but damn was it something so addicting to watch. Throughout this series, the politics and betrayal he endured/did was grade A drama, and I was all for it. Robin Wright played her part perfectly too, playing his equally as bad wife who eventually stands her ground and betrays him at the greatest level. I thought throughout the series, we were gonna see probably one of the best finales ever to be seen on television, but because of Spacey getting canned from the show, they decided to put out one of the most empty and unforgiving seasons I've ever seen. Don't get me wrong, the beginning of this final season was decent and I liked where it was going, especially with Michael Kelly's character, but the last 2 episodes ruin everything this show worked to hard to get. Especially the very last scene ( so mind numbing and dumb) I literally couldn't believe they'd end the show like that. Despite this very unseasoned last season, I thought the show was good and would recommend to people who love corruption dramas.
  • Watching this live was highly disappointing. By time the second to last fight started, the buffering of Netflix live prohibited me from watching, and was forced to watch the rest the next day after I already getting spoiled on who won the fight. It was subpar to say the least, although the 2 fights before Jake and Mike were actually good, especially the fight with the two woman. The main event lacked sadly, but at least Jake Paul gave Mike Tyson the respect he rightfully deserved. Now I definitely want to see Tyson beat Logan's a** for sure. In all, I don't regret watching it but was definitely let down by this final fight.
  • Game of the Year Edition: I've watched the lord of the rings movies awhile ago and definitely need to rewatch them, but I knew enough lore to understand what and when this game was set. When I first started this game, it was probably around Christmas of 2022. I put a lot of time into it, probably getting about halfway complete with the main campaign before I took a hiatus for about 8 months, and eventually came back to complete the main campaign. I definitely dug the story and missions, but really had me invested was this nemesis mechanic where enemies remember you, and depending on if you defeated them or they defeated you, their rank across the orc hierarchy would reflect that. There were a few that kept on killing me over and over, and each time they'd come back stronger than previous, but what really was interesting were the ones that you defeated, and they'd make a surprise cameo with some cybernetic/prosthetic arm, leg, head, ect. It was funny sometimes but also sometimes a nuisance, but I really dug this mechanic and gave the game more depth. After beating the base game campaign, I played the beasts dlc and found the story somewhat interesting, but dug the monster-possession mechanics to be the main reason why I liked it. Taking control of these giant beasts called Graugs were so much fun, and the missions in this dlc was loads of fun. The last dlc, The Bright Lord was a prequel set 3000 years before the main campaign, playing as Celebrimbor instead of Tailon was refreshing, and the story was really cool. It was interesting to see how much of a threat he was to Sauron but the ending was sad and pretty brutal.

    In all, even though some of these achievements were pretty tough to get, I managed to get all of them excepts the ones tied to the challenge levels that didn't really seem to add much to the game. I did the first 2 but felt pretty bored with them and decided to just skip the rest. But I will say, the base game and both dlcs were definitely worth it and I'd fully recommend it to people who wanna play a game with awesome combat and a cool lord of the rings story.
  • The first game is a childhood classic, but I've never played this one before so I decided to give it a playthrough. Before I played the campaign, I played a little multiplayer before it's servers were closed down, and truthfully had a horrible time playing against people who knew every corner, crack, blind spot, and exploit to basically spawn kill me. I was able to learn some of the ropes, but it just wasn't fun enough to continue.

    The campaign on the other hand was awesome. The stakes are way higher than the first game, with a mission to find, locate, and destroy a terrorist weapon that uses scalar technology to cause mass destruction. Playing on the hardest mode, I had a blast, with me only taking a couple days to fully finish the campaign, as it really isn't that long. The level designs were everything you'd want from a game like this, the story was serviceable, and the ending was a blast. Definitely recommend for 1st person shooter fans.
  • Not sure if this games labeled a "souls-like" but I will 100% call it just that; a souls-like with less emphasis of melee and a full throttle emphasis on guns, abilities, and carnage.

    At first, I started playing this game with my brother, and while it didn't last long, I had a blast. Luckily, my friend wanted to play it with me, so I was able to play this game all the way through and give its justice... which may have hurt my opinion of the game sadly. Anyways, this games story deals with a sentient disease/sickness called The Root, which is taking over multiple realities. You are tasked to find and eradicate the root, going through many realities in doing so. Now, the comparison with dark souls is apparent. Not only is the boss fights really difficult, but they have rings/amulets that akin to Dark Souls. Same as leveling up weapons and boss weapons. Now, I've only played Dark Souls 1+2, so idk if 3 has this, but the cool thing about this game is that not only do you get boss weapons from killing bosses, but you also get mods, which are basically abilities for your guns. And you can mix and match with the weapons that aren't boss weapons which makes builds so much more fluid and customizable. Now, playing through the campaign normally with my friend, we ended up killing a good portion of the side bosses, with some being way easier than others. The problem with this game is that it used RNG for it map layouts and boss spawning, which hey, it makes the game replayable ... but to an extent. If there's a certain boss you want to fight, there's a good chance you will have to replay the same "biome" multiple times since the RNG doesn't seem to exclude bosses you already fought. So, the dlc to this game (swamp Corsus) was pretty pointless imo because we replayed that biome over 6 times and never was able to kill the Iskall Queen. Despite that dlc, the other main dlc, Subject 2923, proved to be a complete blast of a dlc. Giving some more cool lore, creatures, and of course, the final boss. It was definitely a great way to end the game. Swamp of Corsus survival was pretty mid imo, although me and my friend gave it a swing a few times with little success.

    In all, this game was pretty solid, albeit frustrating. Some of these optional bosses are infuriatingly hard, but so rewarding once they were finally defeated. The main boss fights were awesome, the map layouts were procedurally generated so not the best, but there was always loot and scrap to find, and the teamwork this game enforces to kill some of these optional bosses can be quite rewarding. Definitely recommended for coop fans.
  • One of the pinnacles of my childhood; a game I've probably played and beaten 10 different times since I've owned it. Before this game, I never played anything like it; it truly was something special in my eyes back in the day. Altair was a character I embodied; when I wasn't playing this game, I would pretend I was an assassin just like him, pretending to climb churches and towers, jumping from roof to roof tracking my target, and finally, sprinting and thrusting my hidden blade into my opponents neck.

    Yeah, this game was one of those games I incorporated in my personality. And now rediscovering it in my mid 20's, it's a damn fine throwback to my childhood, to the frameworks of the Assassins Creed franchise, and to freerunning video games in general.

    This game introduces a bunch of lore/mechanics/characters that would be extremely important to the future of the Assassins Crees franchise, most notably, The Animus(the machine you use to see in the past), Abstergo Industries (the corporation that runs the animus project), Desmond (the main character you play as in present day), Altair( the Master Assassin you play as in the 1200s), The Assassin Brotherhood (the secret society you pledge your allegiance to as Altair), and well, a artifact that changes the entire scope of the game (and becomes the basis for the franchise) toward the end. Many of the mechanics become basis like wall climbing, parkour, stealth among crowds, assassinating fellow targets, combat like hidden blades, swords, throwing knives, and of course, synchronizing locations by climbing tall structures. All of it becomes the staple to the series, and is quite impressive to see all of it done so well in the very first entry.

    When I first played this as a kid, I could follow along the story to an extent, but doing the quests involving Altair finding, killing, and then questioning his targets, it never really clicked as a kid. Replaying them now as an adult, the games plot makes way more sense, and gives the viewer 2 different POVs with every assassination you uptake. Also something I never noticed with the game; before going back to the Assassin hideout to turn in your evidence, if you go to every viewpoint in the area and synchronize it, you can get more investigation missions to do, which I can't say fleshed out A TON of plot, but I think it was enough to add to the game is a positive way. The side stuff, like saving villagers, wasn't bad, although just one of those repetitive side missions that end up giving assistance with guards. The one thing I absolutely, and I mean, ABSOLUTELY, despised was the flags and templars. Now, don't get me wrong; I really enjoy finding collectibles and discovering areas of the map I wouldn't normally check out in main missions, but how this game handles them are so ridiculous. For one (and this is the biggest factor) none of the collectibles or templars are shown on your map. You cant use eagle vision to find them either, so you literally would have to scour each area thoroughly to even come close to finding all of them. Second, there are over 400 flags to find, none of which show up on your mini-map or don't have any indicators at all except when you're physically looking at one. I'm sorry, but this is stupid, and I'm forced to use a guide to find all of em. And what do you get when you find all the maysaf flags? Nothing. What about the King Richard flags? Nothing. Oh, but the Damascus flags??? Still nothing. Yeah, the flags don't do anything except unlock you a anchoevment, so I wouldn't recommend it to casual gamers. Only diehard assassins creed fans or achievements hunters should go for it. Now, at this point in my playthrough, I only needed to collect the Jerusalem flags and kill the last 10 templars in Jerusalem, but for some reason, I decided to take a hiatus. The hiatus ended up lasting an entire year, but recently I started it back up to finish it and guess what? The cloud saved data was corrupted.... So I painstakingly started the game back from the beginning, with the goal to just beat the game, do all side missions, but only getting the Jersusalem flags and killing all 60 Templars since those were the only 2 achievements I didn't get yet. Replaying the game ONCE again, I would of thought it would of been more annoying having to go through it all again, but surprisingly, this game has a neat nostalgic feel to me that always transports me to its era, always picking up on some dialogue I missed the first 10 times I've played it. After replaying and collecting the remainder of the achievements, witnessing the ending to this game once again was a great time. Brung back plenty of memories, especially back in 2010 playing and witnessing that twist ending for the first time.

    If you haven't played this yet, I would recommend if you enjoy 3rd person RPGs with heavy story, as while this game does seem to end right when it gets super interesting, it's a awesome setup to what's to come to the franchise.
  • This show was recommended to me from a few coworkers and man, I didn't think I was gonna get caught up in this show like I did. There's a lot to it, but for the sake of time, I won't go over every season, but more as a whole.

    Snowfall details the events leading up to , and the continuation of the crack epidemic that hit LA in the 1980s. The show focused mostly on Franklin, a guy who becomes the main dealer of this new drug. Along with his family and friends, the show basically shows the rise of their drug empire, and eventually shows the end of it too. Another character who is maybe just as important to the story is the cocaine supplier, Teddy, who also happens to be an undercover CIA agent who's selling cocaine to help fund the contra wars in Nicaragua. Now, there's so many other characters that I wish I had the patience to explain, such as Mel, Gustavo, Jerome, Leon, ect but I don't. What I will say is that each character I named adds to the story, which I'd say was vital. There's more characters too but those were just the ones that I remembered at the top of my head. Anyways, the central story of this is how this life of violence leads to corruption, mostly through the lens of Franklin. Now, the actor that portrays him did an absolutely wonderful job, showing a man who slowly looses himself to the life of murder. Probably one of my favorite character arcs I've seen in a long time, mostly because of the powerful performance of Damson Idris. If you don't believe me; the final episode should change anyone's mind. What a devastating ending that just made sense. I don't think they could have ended it better, but something in me wanted to see Franklin find himself again. At that's what made this show so good. Highly recommended.
  • Alright well, here we go. An ABC original show. (might contain some spoilers) I'm not sure why exactly I decided to watch this, but because I wanted to see the entire MCU franchise as intended, I suppose that was really the underlining reason. But regarding this show. At least first impressions.... Seriously, regarding the first half of season 1, who writes this? I mean the jokes.... are just cringe. The show starts off ..... very tacky. A lot of dumb humor everywhere, ridiculous scenarios if you think too much into it, ect. Just a lot of corny nonsense with sprinkles of cool material cause after all, it is set in the MCU. A lot of the characters were a bit annoying, plot holes regarding one of the most intelligent agencies being one of the stupidest agents of all time. Clarke Gregg and a couple other characters were okay, although the humor doesn't land very well between them usually. Chloe Bennet's character Sky was probably one of the worst aspects of the show imo. Her character is seen as an annoying, cringe-comedian throughut this first half of season 1, plus with every turn, she tried to lie and deceive everyone. I hate that this show tries to make you feel bad for her, even though she does it all to herself. Ming Na Wen's character The Calvary on the other hand is one of the greatest characters in this show though. She is just absolutely bada** and a great demeanor to her. But really, all of these negatives go out the window near the end of season 1. Idk what they did, maybe got new writers, but the shows improves excessively with twists, interconnection with Captain America: The winter soldier, and honestly, some of the characters I had a problem with started to grow on me. By time you're into the middle of season 2, you're infinitely hooked in this entertaining, dynamic show that gets rid of that boring, one-off plot stories like generic crime/buddy cop shows, and uses complex characters like Ward to become one minute good guy, and the next, using power for his own gain. Regarding the story, the introduction of Sky becoming an Inhuman was very interesting, and honestly as time went by and around the end of season 2, she becomes one of my favorite characters. How they made one of the worst characters become one of the best, I have no idea, but it happened, and I was very impressed with this show. Going into season 3, the show becomes almost nonstop s**t-show. Everyone who had this gene that eats fish or fish oil become in humans worldwide which sparks an huge influx of work being done by the crew. Ward coming back as Hive was such a weird introduction to keep the "character" alive and kept this fresh. Ward betrayed too many times. He lost his word; all of those promises he made about using T. A. H. I. T. I is gone and it's about time Coulson took care of it. Such a bittersweet moment. Then season 3 finale happened. We see the end of Hive (and Ward in a way too) and of course Lincoln being a noble character. He was really a misunderstood character that should of been treated better. Getting into season 4, we get a season sectioned off in 3 parts; the first one was Daisy, who finally is known as Quake, meets up with a man who made a deal with the devil... The Ghost Rider. This character was a different rendition than Nicholas Cages and better for it. The story they wrap around him/his uncle was interesting enough, with some pretty cool moments. The 2nd part of the season ramps up big time, having an a conspiracy involving AI lifelike robots (LMDs) pretty much take over S. H. I. E. L. D covertly. This introduces Aida which I think did a wonderful job showing an AI that goes a little haywire. The 3rd part involves Aida putting the SHIELD agents into a simulation while her robot replicas take over. This part was probably my favorite part of the season, having mostly all the agents stuck in this "what if" simulation where Hydra runs the world. This is where a lot of characters start to loose themselves, which I thought was really interesting to see. Also, this redeemed Ward 100%. Now season 5; probably the darkest and personally my favorite season of the entire series. It's kinda split in 2 parts, the first half of the season set in a supposed future where Quake destroyed the world, and the second part where they go back to the current timeline to stop the world being split in 2. Now, the first half was definitely cool, introducing us to plenty of new characters, most notable Deke, who happens to be Fitz and Simmons future grandson. Now, the futrue is a grim one in this timeline, showing Kree basically running things at Earths space stations. Some cool Kree characters, although they didn't last. The second part is my personal favorite; basically, they go back to the present timeline.... And a lot of stuff happens. But the main overacher is that General Talbut wants to become this hero that can stop and destroy the "Destoryer of Worlds" which technically becomes him after he uses Gravitonium to become a empty shell of a person. Like I said, a lot of stuff happens, like the introduction of Ruby (Hydras future leader) and a few others, but I will say the last couple episodes were some of the most engaging I've seen yet.

    Now with season 6, things are changed up a bit, with Coulson returning as Sarge, a character who posses Coulson's body. Now, this character was pretty interesting, with many layers to unravel. This season mostly is about Sarge and his teams' quest to find and kill Izel, (who is basically a 4th dimensional creature that can inhabit anyone's body and control them) before she can destroy the planet. It's all around a somewhat confusing, mysterious season that doesn't reveal things until later in the season. Izel was a very menacing villain, Coulson's antihero/villain arc was extremely awesome and refreshing, and honestly, a satisfying season that teases the final season spectacularly.

    Now season 7, the final season. Watching this season was so much fun and rewarding, as this season has our shield agents stuck in a time-jumping zephyr, giving different era vibes with *mostly* each season. Now sadly, most the season has Fitz MIA which kinda hurt the overall vibes of the "last hoorah" season but the story he serves is by far more important than fan service. Anyways, the season ties up a lot of loose ends the series (and even the Agent Carter show) never got to tie up, with some surprise character appearances. Also, we finally get the "last hoorah" with Coulson once again, even though he's technically a LMD, it still felt like ole classic Agents of Shield again. The villains of this season did a good job keeping the stakes high, with both the chromicons and Hydra founders working together to basically wipe out Shield. Seriously, this was basically Infinity war/Engame to the Agent of Shield show, and it definitely serves up exactly what was awesome about the show. The ending was bittersweet, as I'm not entirely sure we'll see these characters again in the MCU, but shoot, this was good enough.

    In all, despite one of the most annoying seasons ever to be made in television history, (season 1) this series found its footing and served up (imo) one of the best character arcs in the MCU. Long live Agent Coulson and long live S. H. I. E. L. D. Highly recommended.
  • Warning: Spoilers
    The Punisher. One of my favorite Marvel characters ever. I remember finding a fascination with his character at a young age, reading comics, and watching the film adaption from 2003 starring Thomas Jane. Such a tormented soul who is good deep down, but messed up in the head. This incarnation of Frank Castle was perfectly casted, written, and presented in Daredevil season 2, with a huge leading role in that season that set his character up nicely for a series of his own. Be warned; might contain some minor spoilers

    Season 1: Continuing the overall story of Frank Castle from the Daredevil's season 2, we see Castle become the true Punisher, seeing not only his origin to why he's this way, but we also get a awesome villain out of it with the introduction of Billy Russo, a guy who happens to be one of Frank Castle's military buddies. The character was written/acted so well; definitely one of the better parts of the show. Some new character additions, such as Dinah Madani, a homeland security agent who ends up being a asset for Frank Castle, and another character named Micro, who is a hacker/ex-NSA analyst that becomes Frank Castles right hand man. Both characters serve the story perfectly, giving Frank some leverage to the complete bats*** crazy conspiracy he's got himself wrapped in. Oh, there's also a notable appearance from Karen Page that really felt organic. The season is also hand down some of the most violent material I've seen in a Marvel film/show, which is exactly what Punisher needs, as this source material isn't quirky superhero material. Definitely some really great stuff

    Season 2: While this season doesn't exactly hit the same strides as the first season, it still pulls it's punch, bringing back not only Madani but also Billy Russo as the now Punisher villain, Jigsaw. Now, I did have an issue with some smaller details surrounding Jigsaw, such as his face not being deformed at all, despite the brutal season 1 finale and the mask he wears throughout the second season. It's a small complaint, but one nonetheless. Anyways, the return of the character was awesome, having him deal with supposed amnesia. His psychotherapist becomes embroiled in his escapades too, with her dealing with almost a Stockholm syndrome relationship with Russo. It definitely was an interesting plot point . I think my main complaint about this season is the other villain that's introduced, which is a dude named John Bishop who seemed to be a priest who happened to be involved with the mob. I liked the acting, but his character could have been more fleshed out and more intriguing than it was. Despite this, he served his purpose and was decent enough to serve the plot, which involved another character named Amy, who is the main plot device of this season. I think all in all, this season was solid. Obviously some issues but to me, they were all minor and extremely forgivable considering how awesome the season is. It ends on a semi decent note, and cannot wait to see Frank's return in Daredevil: Born Again.

    In all, my second favorite Marvel/Netflix series behind Daredevil. The brutality, the acting, the writing, this show does is all and does it amazingly. 100% would recommend to people who like Marvel and gritty crime stories.
  • A missed opportunity that I think may have hurt the MCU universe, this one season series details the lives of Inhumans who live secretly on the moon who have to deal with a coup and a imminent threat that threatens the lives of them all. Now, I love this lore, and really wanted to see these characters, storylines, and lore carried through other MCU properties, but after seeing some of the performances from these actors, the awful dialogue, uneven story structure, and a pretty weak villain, it was probably for the best this series was kinda left in the dust. Now, I will say Black Bolt was probably the best part of the show. His origin was really intresting, the actor that portrayed him did very well playing the character without ever speaking (except that one time toward the end), and honestly, was the fundamental reason why this shows is somewhat worth checking out. Medusa wasn't a horrible character, but because she was bald the entire show, her power was nonexistent, and her character just seemed like a missed opportunity. A couple other characters weren't horrible, such as Crystal and her sidekick dog Lockjaw, but still, there were some issues I had revolving around some of her dialogue, but I was a fan of the character and a fan of the goofy giant dog Lockjaw. Other characters, such as Karnak and Gorgon were pretty forgettable, although they had somewhat intresting storylines, but what really hurt this was the villain, Black Bolts brother Maximus. Literally this entire storyline is almost exactly like Thor and Loki, but with Maximus, he's an angry little man because he's not an Inhuman like his brother. Idk the actor who portrayed him isn't a bad actor (his portrayal of Ransey from Game Of Thrones is proof he's a awesome actor) but I don't think he was the right guy for this job. Idk if it was entirely a casting problem, I think he did the best he could with the material he had, but toward the end of this series, I was moaning and groaning everytime he was on screen. He was actually horrible. The writing is probably the worst part of the show too, despite having a cool central story. Just an all around disappointing series that deserved far better. The Inhumans storyline this series tells definitely should be rebooted in the future (or maybe even revisited but with actual care and quality). An all around disappointing endeavor that I wouldn't recommend, although to fans of the MCU, you might find some enjoyment out of this.
  • A tour de force is narrative storytelling, this game is unmistakably a masterpiece. Now, I haven't played a story game like this in a long time, where not only did the game focus on storytelling, character development, world building, but it also had gameplay that wasn't just a sole walking simulator. This game not only has you solve many puzzles involving lighting or putting out fires, navigating around bloodthirsty rats, and either sneaking or killing numerous soldiers. Literally everything I want in a game.

    Now, the plot involves a little boy and her sister (who you play as) navigating a 12 century France that's not only dealing with the hundred year war, and a plague, but an infestation of rats pits the future of the world uncertain. Luckily, Hugo is a special boy who has some kind of supernatural thing in his blood called the Macula which gives him some pretty interesting powers. Now, throughout the game, you play as mostly the sister, Amicia, who uses a slingshot to either kill guys, distract guys, or solves certain obstacles that may need some attention. Now, lemme just say, it's so fun, with certain parts harder than others, mostly the ending is where the difficulty spikes. Really though, the game wasn't that hard and despite the difficult moments, finally progressing through those parts were so satisfying.

    In all, after my 21 hour playthrough getting all the achievements, I'd say this is the best game I've played this year yet. It's brutal, it's sad, it's enduring, it's everything you'd want from a dramatic horror game. Just the evolution of the game itself where you first see the rats as the biggest enemy, and then toward the end where you use the rats as your means for hope, it's masterful, and I truly cannot wait to see what the sequel has in store.
  • Here we go; the Marvel Netflix show that get the most hate. While it does have many problems (Danny as a character is a bit annoying at times), it still didn't deserve the harsh criticism that it got. Really, there's lots of good characters and an interesting storyline that becomes the catalyst for the Defenders miniseries.

    Season 1: The introduction of Danny Rand is an intresting one, showing a guy who's been in a mystical world for years, and comes back to New York to take back his company while also protecting the world from threats. Another character they introduce is Colleen Wang who becomes the 2nd most important character in this show (and truthfully, my personal favorite). Rand and Joy are two other characters that play significant roles, as both of them are the owners of Rand Enterprise. Hogarth from Jessica Jones makes a cameo, with a logical reason why she shows up in the show. Another prominent character from past Netflix Marvel shows is Madame Gao, who has a big hand in the corruption shown is this season, mostly involving Harold and his dealing with The Hand. And of course, we get a Claire cameo, who helps out Danny and Colleen find a chemist. Bakuto is another character who's revealed as Colleens sensi, and has a prominent role in at least this season and The Defenders. Now, despite the season having a few problems, I think the story/lore to this season is probably the most important to The Defenders miniseries, and honestly, it just reminded me and gave me the vibes of the Daredevil show, so I can't complain that much about it. I think the season packs so much in it, but at the same time, kinda meanders in parts. In all, a great season which introduced a lot of important characters and plot lines.

    Season 2: Now, despite this season having a clear better understanding of the story and being able to tell the story rather than explain backstories and what not, I still think the villains, the action, really just alot of the story too was weaker than season 1. Now, despite me liking Davos and completely understanding his motives, I think he was written and maybe even acted a little cartoony. He wasn't as convincing as he should of been, but really, the main issue I had was the partnership he has with Joy. Like, Joy's motives just doesn't fully make sense, like I understand why she's upset, but how would killing Danny Rand going to solve this? Idk the writers could've done a way better job. Despite this negativity, I still think Colleen Wang is one of the best characters in all of the Netflix-released Marvel shows, as the actress does such a great job playing this character. The plot involves a few things, mostly dealing with Davos hellbent plan on taking Danny's Iron Fist power, while Joy assists because ... well... because "Danny ruined everything!" Like jeez..... anyways, good stuff. Colleen becomes the new Iron Fist which I really hope we get to see more of in the future, and for some reason Danny has Iron Fist guns? I have no idea what that post credit scene was but it definitely made me cringe.

    In all, I'd say this is a pretty solid MCU series, with plenty of interesting plots and characters to warrant this watch. It also has one of the most important plots in the Netflix-Marvel interconnected universe, so definitely give this one a watch if you plan on checking those out.
  • I don't really know how I even came across this game. Seen it was free on the Xbox Store, and the user reviews said it was short but fun so I decided to play and beat it really quick. Now, the game took about 12 minutes to beat, and while it was pretty short, there's a couple levels that take some effort to complete. Really, all the game has to offer is a side-scroll akin to a cheap phone app game where you play as a ghost and have to jump over spikes, move and jump on boxes, and collect keys. There's... not much here. It's obvious the game is as low budget as it can get, as there's no achievements and it doesn't even pop up in your gaming history, so while I can say the game wasn't a bad experience and always appreciate indie developers, the game just want very satisfying and was way too short and barebones to really recommend.
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