
Former Striking Distance CEO Glen Schofield: ‘The Callisto Protocol’ Was Forced to Ship Early

What happened to Striking Distance Studios’ The Callisto Protocol? The spiritual successor to Dead Space launched in an apparent unpolished state, with performance issues on PC and poor execution in several gameplay areas. The result had the game scoring mixed reviews, publisher Krafton immensely scaling back sales projections, and eventually had Striking Distance Studios CEO Glen Schofield leaving the developer. And in a recent interview with PCGamesN, Schofield confirmed those suspicions regarding the release of The Callisto Protocol in a bit of a post mortem, stating that Krafton had pushed the game out too soon.
In the interview, Schofield claimed that initially, Striking Distance was given a lot of leeway when it came to developing The Callisto Protocol. However, Krafton later insisted on a December 2022 release.
“I wanted about three and a half more months [of development time],” said Schofield, who says that he was led to believe that Krafton agreed to the request.
In the interview, Schofield claimed that initially, Striking Distance was given a lot of leeway when it came to developing The Callisto Protocol. However, Krafton later insisted on a December 2022 release.
“I wanted about three and a half more months [of development time],” said Schofield, who says that he was led to believe that Krafton agreed to the request.
- 8/12/2024
- by Mike Wilson
- bloody-disgusting.com
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