Moderate
3 of 3 found this moderate
Some of the dialogue contains sexual material/innuendo (e.g., "Not like I'm hoping to get my face sandwiched between a girl's bare thighs," "Just leave me and Luna out of your sick fantasies, you creep," "Are you trying to get me to take my clothes off?" and "Can you, like . . . kind of slide it down into your cleavage . . .").
Alice wears an extremely revealing top (She actually appears to be topless except for a loose jacket and a long gold necklace hanging over her breasts).
The main character makes a number of sexual references throughout the game, but it is usually used for comedic effect, or to annoy the female characters.
Moderate
2 of 3 found this moderate
As players solve environmental puzzles and interact with fellow captives, their decisions trigger various cut scenes, some of which include brief acts of violence: players' character getting strangled in first person (the screen blurs and fades to black); a woman attempting to stab herself with a scalpel.
As the game progresses, various sequences depict bloodstained rooms and/or blood-splattered bodies, including characters lying in large pools of blood in the aftermath of a mass suicide (implied through onscreen text).
Most of the confrontations in the game are verbal but a few escalate to fistfights.
In one story arc, one character kills him/herself with a scalpel. You find the body with the scalpel lodged in the chest and with a lot of blood.
Moderate
2 of 3 found this moderate
The English version has some occasional strong language. Dio seems to use the f-word the most out of all the characters.
Moderate
1 of 2 found this moderate
Pharmaceutical drugs are a central part of the plot line, and references to other illicit substances occur during various scenes: "You must be really desperate to get high," "You must've done a lot of drugs to look like that at twenty-two," "Or was it just a hallucination, brought on by stress or maybe some strange drug they'd dosed me with while I was out?"
Severe
2 of 3 found this severe
This is a puzzle-adventure game in which players follow characters attempting to escape from a mysterious warehouse.
The entire game makes you feel on-edge, especially since you never know if someone's going to betray you at some point.
Most of the 24 endings are unhappy, even if they are "good" endings.
The game's final moments are perhaps the darkest.