- Jason Blundellstory by &
- Craig Houstonstory by
- Craig Houstonlead writer
- Dan Lauferwriter &
- Joseph Puralewskiwriter (as Joe Puralewski)
- Dan Lauferworld background (uncredited)
- Aryeh-Or(voice) (as Ary Katz)
- Kojo D. Asiedu(voice) (as Kojo Asiedu)
- Lynn Chen(voice)
- Charlet Takahashi Chung(voice) (as Charlet Chung)
- Atsushi Imaruoka(Japanese version) (voice)
- Lanny Joon(voice)
- Lyndsy Kail(voice)
- Tom Kane(voice)
- Matthew Mercer(voice) (as Matt Mercer)
- Tetsuya Oka(Japanese version) (voice)
- Eliza Schneider(voice) (as Eliza Jane Schneider)
- Rick D. Wasserman(voice) (as Rick Wasserman)
- Marshawn Lynch(voice) (uncredited)
- Joseph Bechorproducer (as Joseph Bachor)
- Jason Blundellexecutive producer
- C.J. Connoyproducer
- Danny Donahoproducer
- Sylvain Doreauproducer: cinematics
- Ronnie Fazioassociate producer
- Zach Gonzalezassociate producer
- Matthew Groupassociate producer
- Graham Hagmaierproducer
- Jacob Porterassociate producer
- Brent Todaassociate producer
- Charles Weissproducer
- Josh Bridgeproduction designer (design)
- Ken Harshaart director (Zombies and Campaign)
- Sean Harrismakeup artist
- Alan Noel Vegafirst assistant director
- Shane Baxleysenior concept designer
- Angus Benckesenior lighting arist
- Jose Borgesconcept artist
- Daniel Chengconcept art specialist
- James G. Chungconcept aritst
- Neptali CisnerosUI Artist
- Bastien Grivetconcept artist
- Steve Hadatechnical artist
- Stephen Jenkinslead technical lighting artist: Raven Software
- Gavriil KlimovSenior Concept Designer
- Will Digbydialogue editor
- Jason Dottsrecording engineer
- Daniel P. Francissupervising dialogue editor: Formosa Interactive LLC
- Ryan Gariglianodialogue editor: Treyarch
- Shawn Jimmersonsound designer
- Garrett Montgomerydialogue editor / dialogue mastering / dialogue quality control / recording engineer
- Jessie Pariseaudialogue editor
- Brandon J. Perryrecording engineer
- Brett Rothfelddialogue editor
- Tony Alexanderdigital artist Method Studios
- Chris Andersonvisual effects producer: Method Studios
- Shayna Banaagvisual effects coordinator: Method Studios
- Brian Broussardtechnical director
- Lesly Cazaresvisual effects coordinator: Method Studios
- Michael Chubbsenior effects artist
- Colin Clarryvisual effects producer
- Ryan Costerfx artist
- Colin Ebbesoncg supervisor: method studios
- Omid Ensafidigital compositor
- Solomon Brendestunt performer: Motion Capture
- Lisa Catarastunt performer
- Chad Guerrerostunt performer: motion capture
- Lauren Mary Kimstunt performer: Motion Capture
- David Paladinostunt performer
- Trevor Reesstunt performer
- Alan Noel Vegaaction coordinator / stunt coordinator
- Torrey Vogelstunt performer
- Andrew Weirstunt performer: motion capture
- Elisha Christiancamera operator
- Nikola Dupkaniclead camera operator
- Kyle Klutzcamera operator
- Brooks Ludwickcamera operator
- Jeremy Agamatasenior animator
- Taft Bradleyanimator
- Aggie Christakisanimator
- Ben DeGuzmananimator / senior animator
- Carson Del Grecoanimator
- Dominique Drozdzanimation director
- David Y. Kimsenior animator
- Yanick Lebellead animator
- Vincent Loiselanimator
- Joshua T.M. Matthewsfacial capture technician/motion editor
- Bryan Smallercolorist
- Shane Eli Abrahamsremixer: "til it's gone"- trailer music
- Vangie Archersinger: alto
- Austin Atwoodassistant engineer
- Umlaut Audiomusical sound design
- Kevin Batemusician: bass
- Antonia Bennettbig band singer
- Hari Bernsteinmusician: viola
- Idalynn Bessermusician: viola
- William Bezosmusician: french horn
- Kyle Bergmanreporting analyst
- Jesse Brownsoftware tester
- Scott Connaryit and infrastructure
- Emma Dixiequality assurance tester
- Keythe Farleyvoice director
- Chris Fosterstudio designer
- Gavin Goslinlevel designer
- Jamison Hubergame developer: Activision Central Tech
- Adam Huseindata science
- Mark Lamiastudio head
- Dave Anthonyspecial thanks
- Glen A. Schofieldspecial thanks
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