Game of the year? When I first saw this game back in the E3 of 2005 I would have sold my Grandmother to be able to play it. Now I have played and completed it, Time really does fly.
You play as Altair, Master Assassin well at least you was. Sins vanity is a sins or perhaps because you broke some important rules you are stripped of your rank and weapons. You must reclaim them by doing mundane tasks in the form of killing 9 important people normally you would only have to kill them and the grunts would gather intelligents for you but now you must do all that your self (including the killing). I am of course simplifying matters a little but the story is something you should explore yourself.
The Targets are held up in one of 3 cities, Damascus, Jerusalem and Acre. You gather Information about your targets by climbing viewpoints and you being the skilled assassin you are notice people on the ground which may be of interest. There are always 6 pieces of information to be gathered but you need only 3. there are different types of information, pick pocketing maps or documents, eavesdropping, beating information out of people and doing tasks for other assassins for information from them. Once all information is gathered you can go for the kill. You can prepare your escape route after the assassination by helping people that are being harassed by guards. They will in turn harass the guards if they are chasing after you. Apart from the graphics in this game (which are better then anything I have ever seen on the 360) The other selling point where the controls. You just press the right trigger and the A button together and point in the direction you want to go and Altair will automatically jump over obstacles and scale walls. This does leave room for error sins Altair will not always Jump to where you want to but in most cases it works great The combat is also really well done and user friendly, you can make combos, dogs attacks, make counters and grabs by timing them correctly. The combat is a little on the easy side, sins you can usually take on a big group of people with no problem. But because it looks really good it is forgivable.
When I first started playing this game I was gob smacked this was the first real next-gen game I have played. And I enjoyed it to the fullest. But unfortunately near the end I started to question my overzealous reaction there are some very questionable things wrong with this game. For instants its very repetitive every assassination works in exactly the same way, you climb towers, collect information, help the helpless and then kill the target. It wont bother you in the beginning but near the end it will feel more like work then play. There is also always really only one way to kill your targets, sins you need to be near them to make the kill you mostly just end up starting a big fight, kicking everybody's @ss and killing your target. This means there is very little reason to play this game again upon completion. (other then collecting all the flags and be honest that's never a lot of fun) The cities although huge and alive have little interactivity other then being able to climb. You can't talk to people, you can't give beggars money you can't buy things in the market. All the effort seems to have gone into making the cities big and believable leaving little in the way of game play extensions. With games like GTA where you can amuse yourself for days with out actually playing the story AC just seems kind of empty.
the story is also not very good with little actually happening during the game you will probably have guessed the plot twist long before you should. It is also impossible to skip movies which slows down the game a lot.
I seem overly negative but let me make it clear this is a great fun game and I really enjoyed playing it. It's just that it could have been much better. So not game of the year for me.