When I finished playing episode 1 my jaw was on the floor. After the disappointing A New Frontier, Telltale had given me interesting and fun, well developed characters, on par with the character time we spent in Season 1 that provided us with moments we still remember 7 years on. Not to mention, the cliffhanger we were left with here was probably the best Telltale has ever given us.
The first thing anyone notices about the Final Season is how much it's a character driven experience. Telltale games had strayed from their initial types of storytelling in which characters and their relationships to the main characters was what fuelled the game, to focus more on action, which was admittedly extremely well choreographed, but shallow at the same time. Here, we are given compelling, and thankfully, LIKEABLE characters that I was completely invested in by the time the final episode rolled around, with AJ, Louis, Violet, and Tenn being the standouts, and the characters that motivated a majority of the decisions this time round.
Then there's the elephant in the room, the return of Lily, which initially disappointed me in Episode 2 when she didn't have much screen-time and appeared quite one dimensional, but her villainous and cold moments in Episode 3 left me intrigued and wowed, especially after the ending that episode leaves us with, and the fist clenching decisions it presents.
Episode 1 and 3 are definitely the standouts, as episode 2 is definitely the slowest episode where the least happens, and what does happen isn't all that interesting, or in the case of the action, well choreographed and tense. This is definitely an episode that was intended to focus on the characters, but good character moments are too far apart with meandering missions and conversations filling the moments between. On the other hand, it appears episode 4 largely fell victim to the troubles Telltale Games was going through during its creation, as it provides a very simplistic "walk in one direction" story, a lack of important choices, a failure to show different paths based on previous choices (especially the choice to shoot Lily at the end of episode 3), and only one ending. The episode does have a couple memorable moments still, like the bridge and barn scene, but ultimately appears very limited in what the developers could do, with even certain voice actors being very noticeably replaced, like Tenn.
The season has a very distinct art style compared to other games produced by telltale, and it allows the game to have it's own gritty identity, which is a well appreciated touch to a very satisfying end to Clementine's story. 8/10.